static void Main(string[] args) { var animalList = new List <Animal>(); bool notExit = true; while (notExit = true) { Console.WriteLine("What would you like to do?"); Console.WriteLine("a for add, d for delete, e for edit, i for view animals, x for exit"); string option = Console.ReadLine(); if (Console.ReadLine() == "a") { animalList.add() } else if (Console.ReadLine() == "m") { Animal1.MakeSound(); } else if (Console.ReadLine() == "p") { Animal1.printDescription(); } else if (Console.ReadLine() == "x") { Environment.Exit(0); } Console.WriteLine("s for set age, m for make sound, p for print properties, x for exit"); if (Console.ReadLine() == "s") { Console.WriteLine("How old is the animal?"); Animal1.SetAge(Convert.ToInt32(Console.ReadLine())); } else if (Console.ReadLine() == "m") { Animal1.MakeSound(); } else if (Console.ReadLine() == "p") { Animal1.printDescription(); } else if (Console.ReadLine() == "x") { Environment.Exit(0); } } }
private static void ActionOnAnimal(Animal1 a) { Console.WriteLine(a.Legs.ToString()); }