public void AddAnimable(Animable obj) { if (!animables.Contains(obj)) { animables.Add(obj); } }
public void RemoveAnimable(Animable obj) { if (animables.Contains(obj)) { animables.Remove(obj); } }
public void AddAnimable_EDITOR(Animable a) { if (animablesToBake == null) { animablesToBake = new List <Animable>(); } if (!animablesToBake.Contains(a)) { animablesToBake.Add(a); } }