private void OnLogin(MobaMessage msg)
        {
            OperationResponse operationResponse = msg.Param as OperationResponse;

            if (operationResponse == null)
            {
                Singleton <TipView> .Instance.ShowViewSetText("登陆失败...系统错误", 1f);

                LoginStateManager.Instance.ChangeState(LoginStateCode.LoginState_waitLogin);
            }
            else
            {
                int           num           = (int)operationResponse.Parameters[1];
                string        debugMessage  = operationResponse.DebugMessage;
                MobaErrorCode mobaErrorCode = (MobaErrorCode)num;
                if (mobaErrorCode != MobaErrorCode.InvalidOperation)
                {
                    if (mobaErrorCode != MobaErrorCode.InvalidParameter)
                    {
                        if (mobaErrorCode != MobaErrorCode.UserExist)
                        {
                            if (mobaErrorCode != MobaErrorCode.UserNotExist)
                            {
                                if (mobaErrorCode != MobaErrorCode.Ok)
                                {
                                    if (mobaErrorCode != MobaErrorCode.SystemError)
                                    {
                                        Singleton <TipView> .Instance.ShowViewSetText("登陆失败..不明原因,请重试", 1f);

                                        LoginStateManager.Instance.ChangeState(LoginStateCode.LoginState_waitLogin);
                                    }
                                    else
                                    {
                                        Singleton <TipView> .Instance.ShowViewSetText("传送门被调皮的小精灵搞坏了,正在抢修中", 1f);

                                        LoginStateManager.Instance.ChangeState(LoginStateCode.LoginState_waitLogin);
                                    }
                                }
                                else
                                {
                                    AccountData accountData = ModelManager.Instance.Get_accountData_X();
                                    if (accountData != null)
                                    {
                                        AnalyticsToolManager.SetAccountId(accountData.AccountId);
                                    }
                                    Singleton <TipView> .Instance.ShowViewSetText((!(LanguageManager.Instance.GetStringById("ChooseServerUI_LoginSuccess") != string.Empty))? "登录成功" : LanguageManager.Instance.GetStringById("ChooseServerUI_LoginSuccess"), 1f);

                                    this.bFinish = true;
                                    LoginStateManager.Instance.ChangeState(LoginStateCode.LoginState_selectServer);
                                }
                            }
                            else
                            {
                                CtrlManager.ShowMsgBox((!(LanguageManager.Instance.GetStringById("LoginUI_Title_LoginError") != string.Empty)) ? "登录错误" : LanguageManager.Instance.GetStringById("LoginUI_Title_LoginError"), "该账号不存在,请确认后重新输入", null, PopViewType.PopOneButton, "确定", "取消", null);
                                LoginStateManager.Instance.ChangeState(LoginStateCode.LoginState_waitLogin);
                            }
                        }
                        else
                        {
                            Singleton <TipView> .Instance.ShowViewSetText("登陆失败...玩家已经存在,重复登录", 1f);

                            LoginStateManager.Instance.ChangeState(LoginStateCode.LoginState_waitLogin);
                        }
                    }
                    else
                    {
                        Singleton <TipView> .Instance.ShowViewSetText("登陆失败...参数错误", 1f);

                        LoginStateManager.Instance.ChangeState(LoginStateCode.LoginState_waitLogin);
                    }
                }
                else
                {
                    CtrlManager.ShowMsgBox("登录错误", "账号或密码错误,请确认后重新输入", null, PopViewType.PopOneButton, "确定", "取消", null);
                    LoginStateManager.Instance.ChangeState(LoginStateCode.LoginState_waitLogin);
                }
            }
        }
 public void OnDestroy()
 {
     AnalyticsToolManager.EndAnalytics();
 }
 public void OnApplicationQuit()
 {
     AnalyticsToolManager.EndAnalytics();
 }
 public void OnStart()
 {
     AnalyticsToolManager.StartAnalytics();
 }