Beispiel #1
0
    void FacebookLoginCallback()
    {
        ui.LoadingHide();

        if (fb.isLogin)
        {
            Analytic.EventPropertiesImportant("Facebook", "Login", "Success");

            if (Missions.isTournament || Missions.isChampionship)
            {
                ui.PopupShow(ui.main);
            }
            else if (user.level > 0)
            {
                ui.PopupShow(ui.prepare);
            }
            else
            {
                ui.PopupShow(ui.intro);
            }
        }
        else
        {
            Analytic.EventProperties("Facebook", "Login", "Failed");
        }
    }
Beispiel #2
0
    IEnumerator Timer()
    {
        if (isTNT && !user.IsTutorialShown(Tutorial.Part.GameBasics))
        {
            ui.PopupShow(ui.text);
            yield return(new WaitForSeconds(0.45f));

            ui.tutorial.Show(new List <Tutorial.Part>()
            {
                Tutorial.Part.GameBasics1, Tutorial.Part.GameBasics2, Tutorial.Part.GameBasics3, Tutorial.Part.GameBasics4
            });
            while (ui.tutorial.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }

            factory.CreateCatsBasic(balance.catsInGame);

            yield return(new WaitForSeconds(1.5f));
        }
        else
        {
            factory.CreateCatsBasic(balance.catsInGame);

            ui.PopupShow(ui.text);
            yield return(new WaitForSeconds(0.6f));
        }

        if (isTNT && !user.IsTutorialShown(Tutorial.Part.GameBasics))
        {
            ui.tutorial.Show(new List <Tutorial.Part>()
            {
                Tutorial.Part.GameBasics5, Tutorial.Part.GameBasics6, Tutorial.Part.GameBasics
            });
            while (ui.tutorial.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }
        }
        else if (!user.IsTutorialShown(Tutorial.Part.GameBasics))
        {
            ui.tutorial.Show(Tutorial.Part.GameBasics);
            while (ui.tutorial.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }
        }
        else if (!user.IsTutorialShown(Tutorial.Part.GameCombo))
        {
            ui.tutorial.Show(Tutorial.Part.GameCombo);
            while (ui.tutorial.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }
        }
        else if (user.level == Missions.BOX_UNLOCK_LEVELS[0] && user.useCats == 0 && ui.prepare.catSlots[0].catItem != null)
        {
            ui.tutorial.Show(Tutorial.Part.CatUse);
            while (ui.tutorial.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }
        }
        else if (!user.IsTutorialShown(Tutorial.Part.Fever) && Missions.isFever)
        {
            if (isTNT)
            {
                ui.tutorial.Show(new List <Tutorial.Part>()
                {
                    Tutorial.Part.Fever1, Tutorial.Part.Fever
                });
            }
            else
            {
                ui.tutorial.Show(Tutorial.Part.Fever);
            }
            while (ui.tutorial.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }
        }
        else if (user.level == Missions.COMBO_LOOP_LEVEL && user.loopLength == 0)
        {
            ui.tutorial.Show(Tutorial.Part.GameComboLoop);
            while (ui.tutorial.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }
        }
        else if (user.level == Missions.FIREWORK_BOOM_SMALL_LEVEL && user.useFireworkBoomSmall == 0)
        {
            ui.tutorial.Show(Tutorial.Part.FireworkBoomSmall);
            while (ui.tutorial.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }
        }
        else if (user.level == Missions.FIREWORK_ROCKET_LEVEL && user.useFireworkRocket == 0)
        {
            ui.tutorial.Show(Tutorial.Part.FireworkRocket);
            while (ui.tutorial.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }
        }
        else if (user.level == Missions.FIREWORK_BOOM_BIG_LEVEL && user.useFireworkBoomBig == 0)
        {
            ui.tutorial.Show(Tutorial.Part.FireworkBoomBig);
            while (ui.tutorial.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }
        }
        else if (user.level == Missions.FIREWORK_COLOR_LEVEL && user.useFireworkColor == 0)
        {
            ui.tutorial.Show(Tutorial.Part.FireworkColor);
            while (ui.tutorial.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }
        }
        else if (user.level == Missions.MULTIPLIER_X5_LEVEL && user.getMultiplier < 5)
        {
            ui.tutorial.Show(Tutorial.Part.MultiplierX5);
            while (ui.tutorial.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }
        }
        else if (ui.rentCat.isTimeToRentCat && !build.premium)
        {
            ui.rentCat.Show(ui.prepare.freeCatSlot);
            while (ui.rentCat.gameObject.activeSelf)
            {
                yield return(new WaitForEndOfFrame());
            }
        }

        music.Switch(music.game, 3);

        sound.PlayVoice(sound.voiceClips.ready);
        ui.text.mainText.text = Localization.Get("beforeGameReady");
        ui.text.mainText.transform.localScale = UI.halfVector3;
        iTween.ScaleTo(ui.text.mainText.gameObject, Vector3.one, 0.4f);
        yield return(new WaitForSeconds(sound.voiceClips.readyTime));

        sound.PlayVoice(sound.voiceClips.set);
        ui.text.mainText.text = Localization.Get("beforeGameSet");
        ui.text.mainText.transform.localScale = UI.halfVector3;
        iTween.ScaleTo(ui.text.mainText.gameObject, Vector3.one, 0.4f);
        yield return(new WaitForSeconds(sound.voiceClips.setTime));

        sound.PlayVoice(sound.voiceClips.cat);
        ui.text.mainText.text = Localization.Get("beforeGameCat");
        ui.text.mainText.transform.localScale = UI.halfVector3;
        iTween.ScaleTo(ui.text.mainText.gameObject, Vector3.one, 0.4f);
        yield return(new WaitForSeconds(sound.voiceClips.catTime));

        Missions.OnGameStart();

        ui.game.InitSlots();
        ui.PopupShow(ui.game);

        StartCoroutine("FeverManager");

        StartCoroutine("ScoreManager");

        StartCoroutine("ChainHighlightManager");

        if (isRiki)
        {
            StartCoroutine("RikiAnimationManager");
        }

        if (boosts.firework.ON)
        {
            factory.CreateFirework(factory.fireworkPrefabs.color, Vector3.zero);
        }

        while (seconds > 0)
        {
            yield return(new WaitForSeconds(1f));

            seconds--;

            // GC.Collect();

            // LogDebug("LIVE = {0}, POOL = {1}, ALL = {2}", Factory.LIVE_STUFF.Count, Factory.POOL_CATS.Count, Factory.STUFF.Count);

            while (isPause)
            {
                yield return(new WaitForEndOfFrame());
            }

            if (isTimeFreezed)
            {
                ui.game.FreezeShow();
            }
            while (isTimeFreezed)
            {
                while (isPause)
                {
                    yield return(new WaitForEndOfFrame());
                }

                yield return(new WaitForSeconds(1f));

                freezedSeconds--;
                if (!isTimeFreezed)
                {
                    ui.game.FreezeHide();
                }
            }

            if (seconds < 9 && !ui.game.isAlertON)
            {
                ui.game.AlertON();
            }
            else if (seconds > 10 && ui.game.isAlertON)
            {
                ui.game.AlertOFF();
            }
        }
        isPlaying = false;

        if (CatBasic.CHAIN.Count > 0)
        {
            CatBasic.CHAIN[CatBasic.CHAIN.Count - 1].ChainEnd();                           // Распускаем цепочку
        }
        ui.game.AlertOFF();

        music.TurnOff(2f);

        sound.PlayVoice(sound.voiceClips.timeIsOut);

        ui.PopupShow(ui.text);
        ui.text.mainText.text = Localization.Get("timeIsUp");
        ui.text.mainText.transform.localScale = UI.halfVector3;
        iTween.ScaleTo(ui.text.mainText.gameObject, Vector3.one, 0.4f);
        yield return(new WaitForSeconds(2f));

        Stuff stuffToActivate = null;

        foreach (Stuff stuff in Factory.LIVE_STUFF)
        {
            if (stuff is Firework || stuff.GetType().IsSubclassOf(typeof(CatSuper)) || stuff is CatJoker || stuff is CatJokerRiki)
            {
                stuffToActivate = stuff;
                break;
            }
        }
        if (stuffToActivate != null)
        {
            ui.text.mainText.gameObject.SetActive(false);
            ui.game.multiplierText.transform.SetParent(ui.text.transform, true);
            ui.game.scoreText.transform.SetParent(ui.text.transform, true);

            while (true)
            {
                Factory.LIVE_STUFF.Remove(stuffToActivate);
                stuffToActivate.Activate(Vector2.zero);

                stuffToActivate = null;
                foreach (Stuff stuff in Factory.LIVE_STUFF)
                {
                    if (stuff is Firework || stuff.GetType().IsSubclassOf(typeof(CatSuper)) || stuff is CatJoker || stuff is CatJokerRiki)
                    {
                        stuffToActivate = stuff;
                        break;
                    }
                }

                if (stuffToActivate != null)
                {
                    yield return(new WaitForSeconds(0.4f));
                }
                else
                {
                    break;
                }
            }

            yield return(new WaitForSeconds(2f));

            ui.text.mainText.gameObject.SetActive(true);
            ui.game.multiplierText.transform.SetParent(ui.game.add.transform, true);
            ui.game.scoreText.transform.SetParent(ui.game.add.transform, true);
        }

        ui.text.mainText.text = string.Empty;

        ClearGame();

        oldPermanentRecord = user.permanentRecord;
        oldCoins           = user.coins;

        if (user.level > 0)
        {
            user.UpdateRecord(score);
        }
        user.UpdateCoins(coins, true);

        achievements.OnGameEnd();
        Missions.OnGameEnd();

        Analytic.EventPropertiesImportant(AnalyticsManager.Names.Game, new Dictionary <string, object> {
            { "Score", Analytic.Round(score).SpaceFormat() },
            { "Goldfishes", Analytic.Round(coins).SpaceFormat() },
            { "Multiplier " + Missions.maxMultiplier, multiplier.ToString() },
        });

        music.Switch(music.result);

        if (ui.rentCat.catItem != null)
        {
            ui.rentCatBuy.Show(OpenNext);
        }
        else
        {
            OpenNext();
        }
    }