Beispiel #1
0
        public void Read(AssetReader reader)
        {
            Name = reader.ReadStringAligned();
            RtBlend0.Read(reader);
            RtBlend1.Read(reader);
            RtBlend2.Read(reader);
            RtBlend3.Read(reader);
            RtBlend4.Read(reader);
            RtBlend5.Read(reader);
            RtBlend6.Read(reader);
            RtBlend7.Read(reader);
            RtSeparateBlend = reader.ReadBoolean();
            reader.AlignStream(AlignType.Align4);

            if (IsReadZClip(reader.Version))
            {
                ZClip.Read(reader);
            }
            ZTest.Read(reader);
            ZWrite.Read(reader);
            Culling.Read(reader);
            OffsetFactor.Read(reader);
            OffsetUnits.Read(reader);
            AlphaToMask.Read(reader);
            StencilOp.Read(reader);
            StencilOpFront.Read(reader);
            StencilOpBack.Read(reader);
            StencilReadMask.Read(reader);
            StencilWriteMask.Read(reader);
            StencilRef.Read(reader);
            FogStart.Read(reader);
            FogEnd.Read(reader);
            FogDensity.Read(reader);
            FogColor.Read(reader);

            FogMode      = (FogMode)reader.ReadInt32();
            GpuProgramID = reader.ReadInt32();
            Tags.Read(reader);
            LOD      = reader.ReadInt32();
            Lighting = reader.ReadBoolean();
            reader.AlignStream(AlignType.Align4);
        }
        public void Read(EndianStream stream)
        {
            Name = stream.ReadStringAligned();
            RtBlend0.Read(stream);
            RtBlend1.Read(stream);
            RtBlend2.Read(stream);
            RtBlend3.Read(stream);
            RtBlend4.Read(stream);
            RtBlend5.Read(stream);
            RtBlend6.Read(stream);
            RtBlend7.Read(stream);
            RtSeparateBlend = stream.ReadBoolean();
            stream.AlignStream(AlignType.Align4);

            ZTest.Read(stream);
            ZWrite.Read(stream);
            Culling.Read(stream);
            OffsetFactor.Read(stream);
            OffsetUnits.Read(stream);
            AlphaToMask.Read(stream);
            StencilOp.Read(stream);
            StencilOpFront.Read(stream);
            StencilOpBack.Read(stream);
            StencilReadMask.Read(stream);
            StencilWriteMask.Read(stream);
            StencilRef.Read(stream);
            FogStart.Read(stream);
            FogEnd.Read(stream);
            FogDensity.Read(stream);
            FogColor.Read(stream);

            FogMode      = stream.ReadInt32();
            GpuProgramID = stream.ReadInt32();
            Tags.Read(stream);
            LOD      = stream.ReadInt32();
            Lighting = stream.ReadBoolean();
            stream.AlignStream(AlignType.Align4);
        }