private void AloneGameScheduleChangeItemClick(AloneGameScheduleChangeItemClickMsg msg) { SoundManager.Instance.PlaySound((int)SoundType.EFFCT_MENU_Open, optionModel.MobileOption.effectVolume); UI.IDialog.RequestDialogEnter <UI.AloneGameScheduleChangeOKDialog>(); tempChangeSchedule = msg.schedule; Message.Send <AloneGameScheduleChangeAgreeDialogMsg>(new AloneGameScheduleChangeAgreeDialogMsg(tempSelectSchedule, msg.schedule)); }
private void AloneGameScheduleChangeItemClick(AloneGameScheduleChangeItemClickMsg msg) { UI.IDialog.RequestDialogEnter <UI.AloneGameScheduleChangeOKDialog>(); tempChangeSchedule = msg.schedule; Message.Send <AloneGameScheduleChangeAgreeDialogMsg>(new AloneGameScheduleChangeAgreeDialogMsg(tempSelectSchedule, msg.schedule)); }