private bool ClanMatchCheck(Room room,int type,int TotalEnemys) { if (ConfigGS.isTestMode || type != 4) { return(false); } if (!AllUtils.Have2ClansToClanMatch(room)) { this._client.SendPacket((SendPacket) new BATTLE_READY_ERROR_PAK(2147487857U)); return(true); } if (TotalEnemys <= 0 || AllUtils.HavePlayersToClanMatch(room)) { return(false); } this._client.SendPacket((SendPacket) new BATTLE_READY_ERROR_PAK(2147487858U)); return(true); }
private bool ClanMatchCheck(Room room,int type,int TotalEnemys) { if (ConfigGS.isTestMode || type != 4) { return(false); } if (!AllUtils.Have2ClansToClanMatch(room)) { _client.SendPacket(new BATTLE_READY_ERROR_PAK(0x80001071)); return(true); } if (TotalEnemys > 0 && !AllUtils.HavePlayersToClanMatch(room)) // Minimo 4x4 - ClanFronto? { _client.SendPacket(new BATTLE_READY_ERROR_PAK(0x80001072)); return(true); } return(false); }