Beispiel #1
0
 protected override void InitModes()
 {
     base.InitModes();
     AllModes.Add(Mode.Weapon, WeaponMappings());
     AllModes.Add(Mode.FireWeapon, FireWeaponMappings());
     NormalUsage();
 }
Beispiel #2
0
 protected virtual void InitModes()
 {
     CurrentModes.Add(Mode.Normal);
     AllModes.Add(Mode.Normal, NormalMappings());
     AllModes.Add(Mode.Director, DirectorMappings());
     AllModes.Add(Mode.Password, PasswordMappings());
 }
 protected override void InitModes()
 {
     base.InitModes();
     AllModes.Add(Mode.LifeSupport, LifeSupportMappings());
     NormalUsage();
 }
 protected override void InitModes()
 {
     base.InitModes();
     AllModes.Add(Mode.Communications, CommunicationsMappings());
     NormalUsage();
 }
 protected override void InitModes()
 {
     base.InitModes();
     AllModes.Add(Mode.Security, SecurityMappings());
     NormalUsage();
 }
 protected override void InitModes()
 {
     base.InitModes();
     AllModes.Add(Mode.Engineering, EngineeringMappings());
     NormalUsage();
 }