Beispiel #1
0
 public void CheckAllGameEquipmentsManager()
 {
     if (AllGameEquipmentsManager.manager == null)
     {
         AllGameEquipmentsManager newAllEquipManager = Instantiate(allGameEquipmentsManagerPrefab);
         newAllEquipManager.SetUp();
     }
 }
 public void CheckAllGameEquipmentsManager()
 {
     if (AllGameEquipmentsManager.manager == null)
     {
         AllGameEquipmentsManager newAllEquipManager = Instantiate(allGameEquipmentsManagerPrefab);
         newAllEquipManager.SetUp();
     }
     else
     {
         loadingScreenManager.StartBeginLoad(null);
     }
 }
 public void SetUp()
 {
     manager = this;
     DontDestroyOnLoad(gameObject);
 }