private MonsterManager focusedMonster;         // monster selected by clicking cage


        void Start()
        {
            notifManager    = GameObject.Find("Notifications").GetComponent <NotificationsManager> ();
            actionPanelRect = actionPanel.GetComponent <RectTransform> ();
            resources       = gameObject.GetComponent <ResourcesManager> ();
            alertManager    = GameObject.Find("AlertPanel").GetComponent <AlertPanelManager>();
            boardHolder     = new GameObject("Board").transform;

            alertManager.ClosePanel();
        }
Beispiel #2
0
 void Awake()
 {
     apm = this;
     alertMessageText = transform.GetChild(0).GetComponentInChildren <Text>();
 }
        void Start()
        {
            notifManager = GameObject.Find ("Notifications").GetComponent<NotificationsManager> ();
            actionPanelRect = actionPanel.GetComponent<RectTransform> ();
            resources = gameObject.GetComponent<ResourcesManager> ();
            alertManager = GameObject.Find ("AlertPanel").GetComponent<AlertPanelManager>();
            boardHolder = new GameObject ("Board").transform;

            alertManager.ClosePanel();
        }