public AiGotoSplineState(Vector3[] points, AiGotoKind cruise, float maxThrottle, float range) { Points = points; Cruise = cruise; MaxThrottle = maxThrottle; Range = range; }
public AiGotoVecState(Vector3 target, AiGotoKind cruise, float maxThrottle, float range) { Target = target; Cruise = cruise; MaxThrottle = maxThrottle; Range = range; }
public AiGotoShipState(string target, AiGotoKind cruise, float maxThrottle, float range) { Target = target; Cruise = cruise; MaxThrottle = maxThrottle; Range = range; }