Beispiel #1
0
 void InitGeneration()
 {
     for (int i = 0; i < nbAgentToGenerate; i++)
     {
         Agents newAgent = new Agents(Instantiate(Resources.Load("Prefab/Agent_") as GameObject));
         newAgent.NMA(newAgent.go.GetComponent <NavMeshAgent>());
         newAgent.go.name = "Agent_" + i.ToString();
         newAgent.go.transform.position = RandomNavmeshLocation(radius);
         allAgents.Add(newAgent);
     }
 }