public MoveToTask(AgentLefevreBT agent) : base(agent) { }
public CanShootCondition(AgentLefevreBT agent) : base(agent) { }
public ShootTask(AgentLefevreBT agent) : base(agent) { }
public ChooseTargetTask(AgentLefevreBT agent) : base(agent) { }
public NodeWithAgent(AgentLefevreBT agent) { _agent = agent; }
public GetRandomNavigationPointTask(AgentLefevreBT agent) : base(agent) { }