Beispiel #1
0
        private void AskForApply()
        {
            var player = Mission.Current.MainAgent;

            if (Imgui.Button("UPDATE AI"))
            {
                foreach (var agent in Mission.Current.AllAgents)
                {
                    if (agent == null || agent == player)
                    {
                        continue;
                    }

                    var component = agent?.GetComponent <AgentAIStateFlagComponent>();
                    if (component != null)
                    {
                        component.IsPaused = everyonePassive;
                    }
                    var agentDrivenProperties = (AgentDrivenProperties)agent.GetType()
                                                .GetProperty("AgentDrivenProperties", BindingFlags.NonPublic | BindingFlags.Instance)
                                                ?.GetValue(agent);

                    foreach (DrivenProperty drivenProperty in (DrivenProperty[])Enum.GetValues(typeof(DrivenProperty)))
                    {
                        if (drivenProperty < DrivenProperty.MountManeuver && drivenProperty > DrivenProperty.None)
                        {
                            float val = StatsToSet.GetStat(drivenProperty);

                            agentDrivenProperties?.SetStat(drivenProperty, val);
                        }

                        agent.UpdateAgentProperties();
                    }
                }
            }
        }
Beispiel #2
0
        private void ResetStats()
        {
            var player = Mission.Current.MainAgent;

            foreach (var agent in Mission.Current.AllAgents)
            {
                if (agent == null || agent == player)
                {
                    continue;
                }

                var component = agent?.GetComponent <AgentAIStateFlagComponent>();
                if (component != null)
                {
                    component.IsPaused = everyonePassive;
                }
                var agentDrivenProperties = (AgentDrivenProperties)agent.GetType()
                                            .GetProperty("AgentDrivenProperties", BindingFlags.NonPublic | BindingFlags.Instance)
                                            ?.GetValue(agent);


                foreach (DrivenProperty drivenProperty in (DrivenProperty[])Enum.GetValues(typeof(DrivenProperty)))
                {
                    if (drivenProperty >= DrivenProperty.MountManeuver ||
                        drivenProperty <= DrivenProperty.None)
                    {
                        continue;
                    }
                    var val = StatsBackup.GetStat(drivenProperty);

                    agentDrivenProperties?.SetStat(drivenProperty, val);
                }

                agent.UpdateAgentProperties();
            }
        }