Beispiel #1
0
 private static void Log(DebugLevel debugLevel, string message)
 {
     if ((Advertisement.debugLevel & debugLevel) != DebugLevel.NONE)
     {
         // Debug.Log(message);
     }
 }
 // Token: 0x06000146 RID: 326 RVA: 0x00004BFA File Offset: 0x00002DFA
 private static void Log(Advertisement.DebugLevel debugLevel, string message)
 {
     if ((Advertisement.debugLevel & debugLevel) != Advertisement.DebugLevel.None)
     {
         Debug.Log(message);
     }
 }
 // Token: 0x0600017E RID: 382 RVA: 0x000056F0 File Offset: 0x000038F0
 public override void setLogLevel(Advertisement.DebugLevel logLevel)
 {
     Utils.LogDebug("UnityAndroid: setLogLevel()");
     this.getAndroidWrapper().Call("setLogLevel", new object[]
     {
         (int)logLevel
     });
 }
    void Start()
    {
        bool allowInit = false;

                #if UNITY_IOS || UNITY_ANDROID
        if (Settings != null)
        {
            Advertisement.DebugLevel debugLevel = Advertisement.DebugLevel.None;

            if (Settings.showInfoLogs)
            {
                debugLevel |= Advertisement.DebugLevel.Info;
            }
            if (Settings.showDebugLogs)
            {
                debugLevel |= Advertisement.DebugLevel.Debug;
            }
            if (Settings.showWarningLogs)
            {
                debugLevel |= Advertisement.DebugLevel.Warning;
            }
            if (Settings.showErrorLogs)
            {
                debugLevel |= Advertisement.DebugLevel.Error;
            }

            Advertisement.debugLevel = debugLevel;

            allowInit = _settings.overrideAdsServiceInit;
        }
                #endif

                #if !UNITY_ADS
        allowInit = true;
                #endif

        if (allowInit && !isInitialized && !_isInitializing)
        {
            Initialize();
        }
    }
Beispiel #5
0
 public static void setLogLevel(Advertisement.DebugLevel logLevel)
 {
     UnityAdsExternal.setLogLevel(logLevel);
 }
 public abstract void setLogLevel(Advertisement.DebugLevel logLevel);
 public override void setLogLevel(Advertisement.DebugLevel logLevel)
 {
     Utils.LogDebug("UnityAndroid: setLogLevel()");
     getAndroidWrapper().Call("setLogLevel", (int)logLevel);
 }
Beispiel #8
0
 public override void setLogLevel(Advertisement.DebugLevel logLevel)
 {
     UnityAdsIosBridge.setDebugMode((Advertisement.debugLevel & Advertisement.DebugLevel.DEBUG) != Advertisement.DebugLevel.NONE ? true : false);
 }
 public override void setLogLevel(Advertisement.DebugLevel logLevel)
 {
     Utils.LogDebug("UnityEditor: setLogLevel() logLevel=" + logLevel);
 }
 public static void setLogLevel(Advertisement.DebugLevel logLevel)
 {
     getImpl().setLogLevel(logLevel);
 }
 public override void Reset()
 {
     debugLevel = Advertisement.DebugLevel.None;
 }
Beispiel #12
0
 private static void Log(DebugLevel debugLevel, string message) {
   if((Advertisement.debugLevel & debugLevel) != DebugLevel.None) {
     Debug.Log(message);
   }
 }