protected override void Dispose(bool disposing) { if (disposing) { db.Dispose(); } base.Dispose(disposing); }
protected virtual void Dispose(bool disposing) { if (!this.disposed) { if (disposing) { entities.Dispose(); } //To clean the transaction always do. this.transaction?.Dispose(); } this.disposed = true; }
public void Dispose() { _context?.Dispose(); }
public virtual void CleanupContext() { Assert.Equal(Filter ? 466 : 701, _query.Count()); _context.Dispose(); }
public virtual void Dispose() { ctx.Dispose(); }
public void InstantiateContext() { var ctx = new AdventureWorksContext(configuration); ctx.Dispose(); }
protected override void Dispose(bool disposing) { _db.Dispose(); }
protected override void Dispose(bool disposing) { base.Dispose(disposing); _context.Dispose(); }