public void AddingFriendCallEventArgsConstructorTest()
        {
            BaseCreature creatureFriend      = null; // TODO: 初始化为适当的值
            BaseCreature creature            = null; // TODO: 初始化为适当的值
            AddingFriendCallEventArgs target = new AddingFriendCallEventArgs(creatureFriend, creature);

            Assert.Inconclusive("TODO: 实现用来验证目标的代码");
        }
        public void AddFriendTest()
        {
            BaseCreature creatureFriend      = null;                                                    // TODO: 初始化为适当的值
            BaseCreature creature            = null;                                                    // TODO: 初始化为适当的值
            AddingFriendCallEventArgs target = new AddingFriendCallEventArgs(creatureFriend, creature); // TODO: 初始化为适当的值
            BaseCreature actual;

            actual = target.AddFriend;
            Assert.Inconclusive("验证此测试方法的正确性。");
        }
        public void IsCancelTest()
        {
            BaseCreature creatureFriend      = null;                                                    // TODO: 初始化为适当的值
            BaseCreature creature            = null;                                                    // TODO: 初始化为适当的值
            AddingFriendCallEventArgs target = new AddingFriendCallEventArgs(creatureFriend, creature); // TODO: 初始化为适当的值
            bool expected = false;                                                                      // TODO: 初始化为适当的值
            bool actual;

            target.IsCancel = expected;
            actual          = target.IsCancel;
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("验证此测试方法的正确性。");
        }