private static void OnAddWaypoint(MySyncRemoteControl sync, ref AddWaypointMsg msg, MyNetworkClient sender)
 {
     sync.m_remoteControl.OnAddWaypoint(msg.Coord, msg.Name);
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAll(ref msg);
     }
 }
            public void AddWaypoint(Vector3D point, string name)
            {
                var msg = new AddWaypointMsg();
                msg.EntityId = m_remoteControl.EntityId;
                msg.Coord = point;
                msg.Name = name;

                if (Sync.IsServer)
                {
                    m_remoteControl.OnAddWaypoint(point, name);
                    Sync.Layer.SendMessageToAll(ref msg);
                }
                else
                {
                    Sync.Layer.SendMessageToServer(ref msg);
                }
            }