void DidFetch()
 {
     AdBuddizBinding.LogNative("DidFetch");
     AdBuddizBinding.ToastNative("DidFetch");
     Debug.Log("Unity: DidFetch");
 }
 void DidHideAd()
 {
     AdBuddizBinding.LogNative("DidHideAd");
     AdBuddizBinding.ToastNative("DidHideAd");
     Debug.Log("Unity: DidHideAd");
 }
 void DidClick()
 {
     AdBuddizBinding.LogNative("DidClick");
     AdBuddizBinding.ToastNative("DidClick");
     Debug.Log("Unity: DidClick");
 }
 void DidFailToShowAd(string adBuddizError)
 {
     AdBuddizBinding.LogNative("DidFailToShowAd: " + adBuddizError);
     AdBuddizBinding.ToastNative("DidFailToShowAd: " + adBuddizError);
     Debug.Log("Unity: DidFailToShowAd: " + adBuddizError);
 }
 void DidNotComplete()
 {
     AdBuddizBinding.LogNative("DidNotComplete");
     AdBuddizBinding.ToastNative("DidNotComplete");
     Debug.Log("Unity: DidNotComplete");
 }
 void DidShowAd()
 {
     AdBuddizBinding.LogNative("DidShowAd");
     Debug.Log("Unity: DidShowAd");
 }