Beispiel #1
0
            public bool TestUse(ActorTrailer obj)
            {
                if (!TestRepaired(obj))
                {
                    return(false);
                }

                return(obj.UseCount == 0 && obj.InWorld);
            }
Beispiel #2
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            protected override bool Satisfies(Sim actor, Sim target, ActorTrailer obj, bool isAutonomous, ref GreyedOutTooltipCallback callback)
            {
                if (!base.Satisfies(actor, target, obj, isAutonomous, ref callback))
                {
                    return(false);
                }

                return(CommonPregnancy.SatisfiesTryForBaby(actor, target, "HotTubTryForBaby", isAutonomous, true, ref callback));
            }
Beispiel #3
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            protected override bool Satisfies(Sim actor, Sim target, ActorTrailer obj, bool isAutonomous, ref GreyedOutTooltipCallback callback)
            {
                if (!base.Satisfies(actor, target, obj, isAutonomous, ref callback))
                {
                    return(false);
                }

                return(CommonWoohoo.SatisfiesWoohoo(actor, target, "HotTubWoohoo", isAutonomous, true, true, ref callback));
            }
Beispiel #4
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        public override string GetInteractionName()
        {
            if ((WooHooer != null) && (WooHooee != null))
            {
                Sim sim = (Actor == WooHooer) ? WooHooee : WooHooer;

                IWooHooDefinition definition = InteractionDefinition as IWooHooDefinition;
                if (definition != null)
                {
                    string name = (definition.GetStyle(this) == CommonWoohoo.WoohooStyle.TryForBaby) ? "TryForBabyWith" : "WooHooWith";
                    return(ActorTrailer.LocalizeString(name, new object[] { sim }));
                }
            }

            InteractionInstanceParameters parameters = GetInteractionParameters();

            return(InteractionDefinition.GetInteractionName(ref parameters));
        }
Beispiel #5
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 public override string GetInteractionName(Sim actor, ActorTrailer target, InteractionObjectPair iop)
 {
     return(Common.LocalizeEAString(actor.IsFemale, "Gameplay/Excel/Socializing/Action:NRaasTryForBaby", new object[0]));
 }
Beispiel #6
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 public override string GetInteractionName(Sim actor, ActorTrailer target, InteractionObjectPair iop)
 {
     return(Common.LocalizeEAString(actor.IsFemale, "Gameplay/Excel/Socializing/Action:NRaasRiskyWooHoo", new object[0]) + Common.LocalizeEAString(false, "NRaas.Woohooer:RiskyChance", new object[] { Woohooer.Settings.GetRiskyBabyMadeChance(actor) }));
 }