Beispiel #1
0
 void Start()
 {
     _actorStatsController = GameObject.Find("Player").GetComponent <ActorStatsController>();
     _xpBar      = GameObject.FindGameObjectWithTag("XP Bar Slider").GetComponent <Slider>();
     _lvlDisplay = GameObject.Find("Level Display").GetComponent <TextMeshProUGUI>();
     _lvlDisplay.SetText($"Level {_actorStatsController.actorLevel}");
 }
 void Start()
 {
     _healthBarController   = GameObject.Find("HP Bar").GetComponent <HealthBarController>();
     _currentActorAnimator  = GetComponent <Animator>();
     _isAliveComponent      = GetComponent <IsAliveComponent>();
     _currentTransform      = GetComponent <Transform>();
     _playerStatsController = GetComponent <ActorStatsController>();
 }
Beispiel #3
0
 void Start()
 {
     _isAliveComponent     = GetComponent <IsAliveComponent>();
     _enemyCombatAnimator  = GetComponent <Animator>();
     _actorStatsController = GetComponent <ActorStatsController>();
 }
 void Start()
 {
     _playerCombatAnimator = GetComponent <Animator>();
     _IsAliveComponent     = GetComponent <IsAliveComponent>();
     _actorStatsController = GetComponent <ActorStatsController>();
 }