public ActorConfigurator PerThread() { if (_actorFactory.GetType() == typeof(ThreadStaticActorFactory <TActor>)) { return(this); } _actorFactory = new ThreadStaticActorFactory <TActor>(_actorFactory); return(this); }
public ActorConfigurator PerThread() { if (_actorFactory.GetType() == typeof(ThreadStaticActorFactory <TActor>)) { return(this); } _actorFactory = new ThreadStaticActorFactory <TActor>(_actorFactory); return(this); }