Beispiel #1
0
 public static void InitEditorWindow(Object obj)
 {
     currentEditor = (ActorEditor)EditorWindow.GetWindow<ActorEditor>();
     currentEditor.instanceId = obj.GetInstanceID();
     currentEditor.title = "Actor Editor";
     currentEditor.reader = (DialogueReader)EditorUtility.InstanceIDToObject(currentEditor.instanceId);
     if (currentEditor.reader != null && currentEditor.reader.actors.Count > 0)
         currentEditor.selectedActor = currentEditor.reader.actors[0];
 }
Beispiel #2
0
 public static void InitEditorWindow(Object obj)
 {
     currentEditor            = (ActorEditor)EditorWindow.GetWindow <ActorEditor>();
     currentEditor.instanceId = obj.GetInstanceID();
     currentEditor.title      = "Actor Editor";
     currentEditor.reader     = (DialogueReader)EditorUtility.InstanceIDToObject(currentEditor.instanceId);
     if (currentEditor.reader != null && currentEditor.reader.actors.Count > 0)
     {
         currentEditor.selectedActor = currentEditor.reader.actors[0];
     }
 }
    public static void ShowWindow()
    {
        ActorEditor actorEditor = (ActorEditor)EditorWindow.GetWindow(typeof(ActorEditor));

        actorEditor.Show();
    }
Beispiel #4
0
        public override bool Open()
        {
            ActorEditor editor = new ActorEditor(file);

            return(true);
        }
Beispiel #5
0
    public override void OnInspectorGUI()
    {
        GUI.changed = false;
        //DrawDefaultInspector();
        DialogueReader reader = (DialogueReader)target;

        reader.show[0] = EditorGUILayout.Foldout(reader.show[0], "General Settings");
        if (reader.show[0])
        {
            EditorGUI.indentLevel++;
            reader.mainTexture     = (Texture2D)EditorGUILayout.ObjectField("Main Texture: ", reader.mainTexture, typeof(Texture2D), true);
            reader.widthStyle      = (DialogueReader.SizeStyle)EditorGUILayout.EnumPopup("Width Style: ", reader.widthStyle);
            reader.heightStyle     = (DialogueReader.SizeStyle)EditorGUILayout.EnumPopup("Height Style: ", reader.heightStyle);
            reader.nodeSize        = EditorGUILayout.Vector2Field("Size: ", reader.nodeSize);
            reader.nodeBorder      = EditorGUILayout.Vector2Field("Border: ", reader.nodeBorder);
            reader.defaultPosition = EditorGUILayout.Vector2Field("Default Position: ", reader.defaultPosition);
            reader.stickToEdges    = EditorGUILayout.Toggle("Stick to Edges: ", reader.stickToEdges);
            EditorGUI.indentLevel--;
        }

        reader.show[1] = EditorGUILayout.Foldout(reader.show[1], "Content Settings");
        if (reader.show[1])
        {
            EditorGUI.indentLevel++;
            reader.displayName  = EditorGUILayout.Toggle("Display Name: ", reader.displayName);
            reader.displayImage = EditorGUILayout.Toggle("Display Image: ", reader.displayImage);
            reader.imageSize    = EditorGUILayout.IntField("Image Size: ", reader.imageSize);
            reader.textIndent   = EditorGUILayout.IntField("Text Indent: ", reader.textIndent);
            reader.optionIndent = EditorGUILayout.IntField("Option Indent: ", reader.optionIndent);
            reader.alignment    = (TextAnchor)EditorGUILayout.EnumPopup("Alignment: ", reader.alignment);
            reader.font         = (Font)EditorGUILayout.ObjectField("Font: ", reader.font, typeof(Font), true);
            reader.fontColor    = EditorGUILayout.ColorField("Font Color: ", reader.fontColor);
            reader.fontSize     = EditorGUILayout.IntField("Font Size: ", reader.fontSize);
            EditorGUI.indentLevel--;
        }

        reader.show[2] = EditorGUILayout.Foldout(reader.show[2], "Highlight Settings");
        if (reader.show[2])
        {
            EditorGUI.indentLevel++;
            reader.highlightTexture = (Texture2D)EditorGUILayout.ObjectField("Highlight Texture: ", reader.highlightTexture, typeof(Texture2D), true);

            reader.stretchTexture     = EditorGUILayout.Toggle("Stretch Texture: ", reader.stretchTexture);
            reader.highlightFontColor = EditorGUILayout.ColorField("Font Color: ", reader.highlightFontColor);
            EditorGUI.indentLevel--;
        }

        reader.show[3] = EditorGUILayout.Foldout(reader.show[3], "Extra Settings");
        if (reader.show[3])
        {
            EditorGUI.indentLevel++;
            reader.extraTexture  = (Texture2D)EditorGUILayout.ObjectField("Extra Texture: ", reader.extraTexture, typeof(Texture2D), true);
            reader.extraSize     = EditorGUILayout.Vector2Field("Extra Size: ", reader.extraSize);
            reader.extraPosition = EditorGUILayout.Vector2Field("Extra Offset: ", reader.extraPosition);
            EditorGUI.indentLevel--;
        }

        reader.show[4] = EditorGUILayout.Foldout(reader.show[4], "Sound Settings");
        if (reader.show[4])
        {
            EditorGUI.indentLevel++;
            reader.openNoise   = (AudioClip)EditorGUILayout.ObjectField("Open Noise: ", reader.openNoise, typeof(AudioClip), true);
            reader.closeNoise  = (AudioClip)EditorGUILayout.ObjectField("Close Noise: ", reader.closeNoise, typeof(AudioClip), true);
            reader.nextNoise   = (AudioClip)EditorGUILayout.ObjectField("Next Noise: ", reader.nextNoise, typeof(AudioClip), true);
            reader.optionNoise = (AudioClip)EditorGUILayout.ObjectField("Option Noise: ", reader.optionNoise, typeof(AudioClip), true);
            EditorGUI.indentLevel--;
        }

        reader.show[5] = EditorGUILayout.Foldout(reader.show[5], "Demo Settings");
        if (reader.show[5])
        {
            EditorGUI.indentLevel++;
            reader.demo             = EditorGUILayout.Toggle("Demo: ", reader.demo);
            reader.demoTalkDistance = EditorGUILayout.FloatField("Demo Talk Distance: ", reader.demoTalkDistance);
            reader.demoTalkWidth    = EditorGUILayout.FloatField("Demo Talk Width: ", reader.demoTalkWidth);
            reader.demoGUIText      = (GUIText)EditorGUILayout.ObjectField("Demo GUIText: ", reader.demoGUIText, typeof(GUIText), true);
            reader.demoGUIColor     = EditorGUILayout.ColorField("Demo GUIColor ", reader.demoGUIColor);
            reader.show[6]          = EditorGUILayout.Foldout(reader.show[6], "Custom Keys");
            if (reader.show[6])
            {
                EditorGUI.indentLevel++;
                reader.startKey = (KeyCode)EditorGUILayout.EnumPopup("Start Key: ", reader.startKey);
                reader.nextKey  = (KeyCode)EditorGUILayout.EnumPopup("Next Key: ", reader.nextKey);
                reader.upKey    = (KeyCode)EditorGUILayout.EnumPopup("Up Key: ", reader.upKey);
                reader.downKey  = (KeyCode)EditorGUILayout.EnumPopup("Down Key: ", reader.downKey);
                EditorGUI.indentLevel--;
            }
            EditorGUI.indentLevel--;
        }

        if (GUILayout.Button("Edit Actors"))
        {
            ActorEditor.InitEditorWindow(reader);
        }
        if (GUILayout.Button("Edit Keys"))
        {
            KeyEditor.InitEditorWindow(reader);
        }

        if (GUI.changed)
        {
            EditorUtility.SetDirty(target);
        }
    }