public void ConditionRoll(DiceRoll diceRoll)
 {
     if (ActiveCardEvent != null)
     {
         ActiveCardEvent.ConditionRoll(diceRoll);
     }
 }
 void DequeueNow()
 {
     if (!QueueCardEvents.Any())
     {
         return;
     }
     ActiveCardEvent = QueueCardEvents.Dequeue();
     ActiveCardEvent.Activate();
 }