public Action(Player main) { this.Main = main; this.console = GameObject.Find("ConsoleButtons").GetComponent <ConsoleButtons>(); actionOrder = ActionOrder.getInstance(); gameManager = GameManagerUtil.Instance.GameManager; simulator = Simulator.getInstance(); }
protected virtual void Start() { this.boxCollider = base.GetComponent <BoxCollider2D>(); this.rb2D = base.GetComponent <Rigidbody2D>(); this.inverseMoveTime = 1f / this.moveTime; actionOrder = ActionOrder.getInstance(); gameManager = GameManagerUtil.Instance.GameManager; simulator = Simulator.getInstance(); }