Beispiel #1
0
 private void OnOpenProjectEditor(object sender, EventArgs eventArgs)
 {
     ProjectControlButtons.SetActive(true);
     ActionObjects.SetActive(false);
     ServicesUpdated(null, new Base.ServiceEventArgs(null));
     Services.SetActive(true);
 }
Beispiel #2
0
 private void OnOpenSceneEditor(object sender, EventArgs eventArgs)
 {
     unsavedChanges = true;
     SceneControlButtons.SetActive(true);
     ActionObjects.SetActive(true);
     ServicesUpdated(null, new Base.ServiceEventArgs(null));
     Services.SetActive(true);
 }
Beispiel #3
0
 private void HideEverything()
 {
     ProjectControlButtons.SetActive(false);
     ActionObjects.SetActive(false);
     SceneControlButtons.SetActive(false);
     SceneAndProjectControlButtons.SetActive(false);
     RunningProjectControls.SetActive(false);
 }
Beispiel #4
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 public void HideDynamicContent()
 {
     ActionObjects.SetActive(false);
 }
Beispiel #5
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 public void ShowDynamicContent()
 {
     ActionObjects.SetActive(true);
 }
Beispiel #6
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 private void OnOpenSceneEditor(object sender, EventArgs eventArgs)
 {
     SceneControlButtons.SetActive(true);
     SceneAndProjectControlButtons.SetActive(true);
     ActionObjects.SetActive(true);
 }