void Init() { WarmupTime = 10000; CooldownTime = 8000; CommunicationMonitor = new GenericCommunicationMonitor(this, Communication, 2000, 120000, 300000, StatusGet); DeviceManager.AddDevice(CommunicationMonitor); VolumeIncrementer = new ActionIncrementer(655, 0, 65535, 800, 80, v => SetVolume((ushort)v), () => _LastVolumeSent); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.HdmiIn1, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Hdmi, new Action(InputHdmi1), this), 0x21); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.HdmiIn1PC, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Hdmi, new Action(InputHdmi1PC), this), 0x22); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.HdmiIn2, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Hdmi, new Action(InputHdmi2), this), 0x23); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.HdmiIn2PC, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Hdmi, new Action(InputHdmi2PC), this), 0x24); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.HdmiIn3, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Hdmi, new Action(InputHdmi3), this), 0x32); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.DisplayPortIn1, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.DisplayPort, new Action(InputDisplayPort1), this), 0x25); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.DviIn, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Dvi, new Action(InputDvi1), this), 0x18); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.CompositeIn, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Composite, new Action(InputVideo1), this), 0x08); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.RgbIn1, eRoutingSignalType.Video, eRoutingPortConnectionType.Vga, new Action(InputRgb1), this), 0x14); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.RgbIn2, eRoutingSignalType.Video, eRoutingPortConnectionType.Rgb, new Action(new Action(InputRgb2)), this), 0x1E); VolumeLevelFeedback = new IntFeedback(() => { return(_VolumeLevelForSig); }); MuteFeedback = new BoolFeedback(() => _IsMuted); StatusGet(); }
void Init() { WarmupTime = 10000; CooldownTime = 8000; CommunicationMonitor = new GenericCommunicationMonitor(this, Communication, 30000, 120000, 300000, StatusGet); DeviceManager.AddDevice(CommunicationMonitor); VolumeIncrementer = new ActionIncrementer(655, 0, 65535, 800, 80, v => SetVolume((ushort)v), () => _LastVolumeSent); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.HdmiIn1, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Hdmi, new Action(InputHdmi1), this), InputHdmi1Value); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.HdmiIn2, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Hdmi, new Action(InputHdmi2), this), InputHdmi2Value); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.HdmiIn3, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Hdmi, new Action(InputHdmi3), this), InputHdmi3Value); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.HdmiIn4, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Hdmi, new Action(InputHdmi4), this), InputHdmi4Value); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.HdmiIn5, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Hdmi, new Action(InputHdmi5), this), InputHdmi5Value); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.DisplayPortIn1, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.DisplayPort, new Action(InputDisplayPort1), this), InputDisplayPort1Value); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.VgaIn, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Dvi, new Action(InputVga1), this), InputVga1Value); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.IpcOps, eRoutingSignalType.Audio | eRoutingSignalType.Video, eRoutingPortConnectionType.Composite, new Action(InputIpcOps), this), InputIpcOpsValue); AddRoutingInputPort(new RoutingInputPort(RoutingPortNames.MediaPlayer, eRoutingSignalType.Video, eRoutingPortConnectionType.Vga, new Action(InputMediaPlayer), this), InputMediaPlayerValue); VolumeLevelFeedback = new IntFeedback(() => { return(_VolumeLevelForSig); }); MuteFeedback = new BoolFeedback(() => _IsMuted); }