private Texture2D GetSideIcon(ActionIcon.SideIconTypes sideIcon)
 {
     if (sideIcon == ActionIcon.SideIconTypes.UpArrow)
     {
         return(this.UpArrowSideIcon);
     }
     if (sideIcon != ActionIcon.SideIconTypes.MiddleUpArrow)
     {
         return(this.BlankSideIcon);
     }
     return(this.MiddleUpArrowSideIcon);
 }
Beispiel #2
0
        private static ActionIcon InitializeActionIcon(Transform target, InputMappingIcons.Actions action, ActionIcon.SideIconTypes sideIcon, ActionIconSystem.CurrentViewOptions currentViewOption, bool useAltTextIcon, bool useBigIcon)
        {
            ActionIcon actionIcon = null;

            if (ActionIconSystem.Instance && !ActionIconSystem.Instance._activeIcons.ContainsKey(target))
            {
                if (!InputMappingIcons.UsesText(action))
                {
                    actionIcon = ActionIconSystem.Instance.GetActionIconSprite(useBigIcon);
                    if (!ForestVR.Enabled)
                    {
                        actionIcon._sprite.spriteName = InputMappingIcons.GetMappingFor(action);
                        UISpriteData atlasSprite = actionIcon._sprite.GetAtlasSprite();
                        if (atlasSprite == null)
                        {
                            ActionIconSystem.Instance.DisableActionIcon(actionIcon, useAltTextIcon, useBigIcon);
                            return(null);
                        }
                        actionIcon._sprite.width = Mathf.RoundToInt((float)atlasSprite.width / (float)atlasSprite.height * (float)actionIcon._sprite.height);
                    }
                    else
                    {
                        actionIcon._sprite.enabled = false;
                    }
                }
                else
                {
                    actionIcon             = ActionIconSystem.Instance.GetActionIconLabel(useAltTextIcon, useBigIcon);
                    actionIcon._label.text = InputMappingIcons.GetMappingFor(action);
                    if (!useAltTextIcon)
                    {
                        if (actionIcon._sprite == null)
                        {
                            Debug.LogError(string.Concat(new object[]
                            {
                                "[ActionIcon] Invalid sprite for \"",
                                action,
                                "\" on ",
                                actionIcon.gameObject.GetFullName()
                            }));
                            return(null);
                        }
                        actionIcon._sprite.spriteName = InputMappingIcons.GetBackingFor(action);
                        actionIcon._sprite.enabled    = true;
                        float num = (float)actionIcon._label.width * actionIcon._label.transform.localScale.x / (float)actionIcon.StartHeight;
                        if (num > 1.5f)
                        {
                            actionIcon._sprite.width = Mathf.RoundToInt((float)actionIcon.StartHeight * (num * 1.2f));
                        }
                        else
                        {
                            actionIcon._sprite.width = actionIcon.StartHeight;
                        }
                    }
                }
                actionIcon._action         = action;
                actionIcon._follow._target = target;
                actionIcon._fillSprite.gameObject.SetActive(false);
                actionIcon._follow._inHud       = (currentViewOption == ActionIconSystem.CurrentViewOptions.HudIcon || currentViewOption == ActionIconSystem.CurrentViewOptions.DeathScreen);
                actionIcon._follow._inBook      = (currentViewOption == ActionIconSystem.CurrentViewOptions.AllowInBook);
                actionIcon._follow._inInventory = (currentViewOption == ActionIconSystem.CurrentViewOptions.AllowInInventory);
                actionIcon._follow._inPlane     = (currentViewOption == ActionIconSystem.CurrentViewOptions.AllowInPlane);
                if (actionIcon._sideUpArrowIcon)
                {
                    actionIcon._sideUpArrowIcon.enabled = (sideIcon == ActionIcon.SideIconTypes.UpArrow);
                }
                if (actionIcon._middleUpArrowIcon)
                {
                    actionIcon._middleUpArrowIcon.enabled = (sideIcon == ActionIcon.SideIconTypes.MiddleUpArrow);
                }
                ActionIconSystem.Instance.SetIconHolderTr(actionIcon.transform, currentViewOption);
                ActionIconSystem.Instance._activeIcons.Add(target, actionIcon);
            }
            return(actionIcon);
        }
Beispiel #3
0
        public static ActionIcon RegisterIcon(Transform target, InputMappingIcons.Actions action, ActionIcon.SideIconTypes sideIcon, ActionIconSystem.CurrentViewOptions currentViewOption = ActionIconSystem.CurrentViewOptions.AllowInWorld, bool useAltTextIcon = false, bool useBigIcon = false, Texture2D vrIcon = null, string actionStringOverride = null, bool useFillSprite = false)
        {
            ActionIcon actionIcon = ActionIconSystem.InitializeActionIcon(target, action, sideIcon, currentViewOption, useAltTextIcon, useBigIcon);

            if (ForestVR.Enabled && !ActionIconSystem.Instance._activeVRButtonActionIcons.ContainsKey(target))
            {
                VRControllerDisplayManager.AutoShowAction(action, true, vrIcon, sideIcon, actionStringOverride, (!actionIcon.IsNull()) ? actionIcon._fillSpriteAction : null, useFillSprite);
                ActionIconSystem.Instance._activeVRButtonActionIcons.Add(target, action);
            }
            return(actionIcon);
        }
Beispiel #4
0
 public void OnEnable()
 {
     if (this._action != InputMappingIcons.Actions.None && (!this._gamepadOnly || TheForest.Utils.Input.IsGamePad || ForestVR.Enabled))
     {
         this._registeredAsBigIcon = (this._useBigIcon || (TheForest.Utils.Input.IsGamePad && this._useBigIconForGamepad));
         Transform transform = base.transform;
         InputMappingIcons.Actions           action            = this._action;
         ActionIcon.SideIconTypes            sideIcon          = this._sideIcon;
         ActionIconSystem.CurrentViewOptions currentViewOption = this._currentViewOption;
         bool       useAltTextIcon      = this._useAltTextIcon;
         bool       registeredAsBigIcon = this._registeredAsBigIcon;
         string     actionTextOverride  = this._actionTextOverride;
         ActionIcon actionIcon          = ActionIconSystem.RegisterIcon(transform, action, sideIcon, currentViewOption, useAltTextIcon, registeredAsBigIcon, null, actionTextOverride, false);
         if (actionIcon)
         {
             this._fillSprite = actionIcon._fillSprite;
             if (this._fillSprite)
             {
                 if (this._fillSprite.gameObject.activeSelf != this._useFillSprite)
                 {
                     this._fillSprite.gameObject.SetActive(this._useFillSprite);
                 }
                 if (this._useFillSprite && actionIcon._fillSpriteAction)
                 {
                     actionIcon._fillSpriteAction.SetAction(this._action);
                 }
             }
             if (actionIcon._sprite && this._widget && this._refreshSiblings)
             {
                 Transform target = this._widget.leftAnchor.target;
                 this._widget.leftAnchor.target = null;
                 this._widget.width             = Mathf.RoundToInt((float)actionIcon._sprite.width / base.transform.localScale.x);
                 this._widget.leftAnchor.target = target;
                 this._widget.SkipWidthUpdate   = true;
                 IEnumerator enumerator = base.transform.GetEnumerator();
                 try
                 {
                     while (enumerator.MoveNext())
                     {
                         object    obj        = enumerator.Current;
                         Transform transform2 = (Transform)obj;
                         UILabel   component  = transform2.GetComponent <UILabel>();
                         if (component)
                         {
                             component.MarkAsChanged();
                             component.ProcessText();
                         }
                     }
                 }
                 finally
                 {
                     IDisposable disposable;
                     if ((disposable = (enumerator as IDisposable)) != null)
                     {
                         disposable.Dispose();
                     }
                 }
             }
         }
     }
     if (this._sprite)
     {
         this._sprite.enabled = false;
     }
     if (this._label)
     {
         this._label.enabled = false;
     }
 }
    public void ShowAction(InputMappingIcons.Actions actionTarget, bool showValue, Texture2D iconTexture = null, ActionIcon.SideIconTypes sideIcon = ActionIcon.SideIconTypes.None, string actionStringOverride = null, DelayedAction delayedAction = null, bool useFillSprite = false)
    {
        Rewired.Player player = ReInput.players.GetPlayer(0);
        if (ReInput.players == null || player == null)
        {
            return;
        }
        Rewired.Player.ControllerHelper controllers = player.controllers;
        string stringValue = actionStringOverride.NullOrEmpty() ? this.GetActionText(actionTarget) : actionStringOverride;

        foreach (ControllerMap controllerMap in controllers.maps.GetAllMaps(ControllerType.Joystick))
        {
            if (controllerMap.enabled)
            {
                Controller controller = ReInput.controllers.GetController(ControllerType.Joystick, controllerMap.controllerId);
                if (controller.name.Equals(this.ControllerName))
                {
                    foreach (ActionElementMap actionElementMap in controllerMap.AllMaps)
                    {
                        InputAction action = ReInput.mapping.GetAction(actionElementMap.actionId);
                        if (action != null)
                        {
                            if (VRControllerDisplayManager.ActionMatches(actionTarget, action))
                            {
                                string elementIdentifierName = actionElementMap.elementIdentifierName;
                                if (iconTexture == null && showValue)
                                {
                                    this.RevertIcon(elementIdentifierName);
                                }
                                this.SetActive(elementIdentifierName, showValue, iconTexture, stringValue.IfNull(string.Empty).ToUpper(), this.ShouldShowTextBacking(), sideIcon, delayedAction, useFillSprite);
                            }
                        }
                    }
                }
            }
        }
    }
 public static void AutoShowAction(InputMappingIcons.Actions action, bool showValue, Texture2D iconTexture = null, ActionIcon.SideIconTypes sideIcon = ActionIcon.SideIconTypes.None, string actionStringOverride = null, DelayedAction delayedAction = null, bool useFillSprite = false)
 {
     foreach (VRControllerDisplayManager vrcontrollerDisplayManager in VRControllerDisplayManager._managerInstances)
     {
         vrcontrollerDisplayManager.ShowAction(action, showValue, iconTexture, sideIcon, actionStringOverride, delayedAction, useFillSprite);
     }
 }
 public void SetActive(string buttonType, bool activeValue, Texture2D sourceTexture = null, string text = null, bool showTextBacking = false, ActionIcon.SideIconTypes sideIcon = ActionIcon.SideIconTypes.None, DelayedAction delayedAction = null, bool useFillSprite = false)
 {
     foreach (VRButtonAction vrbuttonAction in this.Connections)
     {
         if (!(vrbuttonAction == null) && vrbuttonAction.IsType(buttonType))
         {
             vrbuttonAction.ButtonActive = activeValue;
             if (sourceTexture != null)
             {
                 vrbuttonAction.SetIcon(sourceTexture);
             }
             vrbuttonAction.SetFillLink(delayedAction);
             vrbuttonAction.SetUseFillSprite(useFillSprite);
             vrbuttonAction.SetText(text, showTextBacking);
             vrbuttonAction.SetSideIcon(this.GetSideIcon(sideIcon));
         }
     }
 }