void Start()
    {
        actionControllerScript = GameObject.Find("ActionController").GetComponent <ActionControllerScript>();
        audioSource            = GetComponent <AudioSource>();
        startingScale          = transform.localScale;
        IsCorrect = false;

        // Get child references
        foreach (Transform child in transform)
        {
            if (child.tag == "Wall")
            {
                Walls.Add(child.gameObject);
            }

            if (child.name == "Image")
            {
                image = child.gameObject;
            }

            if (child.name == "Background")
            {
                background = child.gameObject;
            }

            if (child.name == "Light")
            {
                light = child.gameObject;
            }
        }

        if (light != null)
        {
            light.GetComponent <Light>().range = 2.6F;
            Debug.Log("Light Range: " + light.GetComponent <Light>().range);
            Debug.Log("Rect Width: " + gameObject.GetComponent <RectTransform>().rect.width);
        }
    }
 void Start()
 {
     actionControllerScript = GameObject.Find("ActionController").GetComponent <ActionControllerScript>();
 }