Beispiel #1
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 public void Init(ref HeroActionField actionField)
 {
     ActionCommon.CreateActionField(ref actionField.ints, 6, 0);
     ActionCommon.CreateActionField(ref actionField.heroObjects, 1, null);
     ActionCommon.CreateActionField(ref actionField.strings, 1, "");
     ActionCommon.CreateActionField(ref actionField.gameObjects, 1, null);
 }
Beispiel #2
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 public void Init(ref HeroActionField actionField)
 {
     ActionCommon.CreateActionField(ref actionField.ints, 7, 0);
     ActionCommon.CreateActionField(ref actionField.heroObjects, 1, null);
     ActionCommon.CreateActionField(ref actionField.strings, 1, "");
     ActionCommon.CreateActionField(ref actionField.bools, 1, false);
 }
Beispiel #3
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 public void Init(ref HeroActionField actionField)
 {
     ActionCommon.CreateActionField(ref actionField.heroProperties, 1, null);
 }
Beispiel #4
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 public void Init(ref HeroActionField actionField)
 {
     ActionCommon.CreateActionField(ref actionField.ints, 1, 0);
     ActionCommon.CreateActionField(ref actionField.strings, 1, "");
 }
Beispiel #5
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 public void Init(ref HeroActionField actionField)
 {
     ActionCommon.CreateActionField(ref actionField.heroObjects, 1, null);
 }
 public void Init(ref HeroActionField actionField)
 {
     ActionCommon.CreateActionField(ref actionField.bools, 1, false);
 }
Beispiel #7
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 public void Init(ref HeroActionField actionField)
 {
     ActionCommon.CreateActionField(ref actionField.ints, 3, 0);
 }
Beispiel #8
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 public void Init(ref HeroActionField actionField)
 {
     ActionCommon.CreateActionField(ref actionField.colors, 1, new Color(0, 0, 0));
 }