/// <summary>
 ///     Message deserialization an initiation of handling methods.
 /// </summary>
 /// <param name="serializedData">Message string containing data.</param>
 private void GetData(string serializedData)
 {
     // don't need to handle empty messages
     if (string.IsNullOrEmpty(serializedData))
     {
         return;
     }
     try
     {
         // convert package string into stub
         NetworkPackageStub stub = JsonConvert.DeserializeObject <NetworkPackageStub>(serializedData);
         // check if calltype belongs to a known message type
         Type type;
         if (!m_PackageTypes.TryGetValue(stub.call, out type))
         {
             AciLog.LogFormat(LogType.Error, GetType().ToString(), "Can't handle NetworkPackage with calltype \"{0}\".", stub.call);
             return;
         }
         // deserialize into package instance
         INetworkPackage package = JsonConvert.DeserializeObject(serializedData, type) as INetworkPackage;
         // call handler mathods
         UnityMainThreadDispatcher.Instance().Enqueue(() => m_PackageRegistry.Handle(package));
     }
     catch (Exception e)
     {
         AciLog.LogException(e);
     }
 }
Beispiel #2
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 public void SendException()
 {
     AciLog.LogException(new Exception("This is a test exception."));
 }