public ActionResult AchievementCreate(AchievementAdd model)
        {
            if (!ModelState.IsValid)
            {
                return(View(model));
            }
            var service = CreateAchievementService();

            if (service.AchievementAdd(model))
            {
                TempData["SaveResult"] = "Your Achievement was created successfully.";
                return(RedirectToAction("Index", "VideoGames"));
            }
            ModelState.AddModelError("", "Achievement could not be created.");
            return(View(model));
        }
        public bool AchievementAdd(AchievementAdd model)
        {
            var entity = new Achievement()
            {
                VideoGameID          = model.VideoGameID,
                VideoGame            = model.VideoGame,
                AchievementName      = model.AchievementName,
                AchievementNotes     = model.AchievementNotes,
                AchievementCompleted = model.AchievementCompleted
            };

            using (var ctx = new ApplicationDbContext())
            {
                ctx.Achievements.Add(entity);
                return(ctx.SaveChanges() == 1);
            }
        }