Beispiel #1
0
    void Shoot()
    {
        GameObject bulletGO = (GameObject)Instantiate(bulletPrefab, firePoint.position, bulletPrefab.transform.rotation);

        AbstractBullet bullet = bulletGO.GetComponent <AbstractBullet>();

        bullet.myTower = this;

        if (bullet != null)
        {
            bullet.Seek(target);
        }
    }