Beispiel #1
0
 public override void Draw()
 {
     if (Obstacle != null)
     {
         AbilityDrawer.DrawTime(GetRemainingTime(), heroPosition);
     }
 }
Beispiel #2
0
        public override void Draw()
        {
            if (Obstacle == null)
            {
                return;
            }

            AbilityDrawer.DrawTime(GetRemainingTime(), AbilityOwner.Position);
        }
Beispiel #3
0
        public override void Draw()
        {
            if (Obstacle == null)
            {
                return;
            }

            AbilityDrawer.DrawTime(GetRemainingTime(), AbilityOwner.Position);
            AbilityDrawer.DrawRectangle(StartPosition, EndPosition, GetRadius());
        }
Beispiel #4
0
        public override void Draw()
        {
            if (Obstacle == null)
            {
                return;
            }

            AbilityDrawer.DrawTime(GetRemainingTime(), StartPosition);
            AbilityDrawer.DrawCircle(StartPosition, GetRadius());
        }
Beispiel #5
0
        public override void Draw()
        {
            if (Obstacle == null)
            {
                return;
            }

            AbilityDrawer.DrawTime(GetRemainingTime(), AbilityOwner.Position);
            AbilityDrawer.DrawCircle(StartPosition, GetRadius());

            AbilityDrawer.UpdateCirclePosition(AbilityOwner.NetworkPosition);
        }
Beispiel #6
0
        public override void Draw()
        {
            if (Obstacle == null)
            {
                return;
            }

            AbilityDrawer.DrawTime(GetRemainingTime(), StartPosition);
            AbilityDrawer.DrawArcRectangle(StartPosition, EndPosition, GetRadius(), GetEndRadius());
            AbilityDrawer.DrawCircle(StartPosition, (GetRadius() + GetEndRadius()) / 2);

            AbilityDrawer.UpdateCirclePosition(GetProjectilePosition());
        }
Beispiel #7
0
        public override void Draw()
        {
            if (Obstacle == null)
            {
                return;
            }

            AbilityDrawer.DrawTime(GetRemainingTime(), StartPosition);

            if (!modifierAdded)
            {
                AbilityDrawer.DrawDoubleArcRectangle(StartPosition, EndPosition, GetRadius());
            }
        }