void Start() { //ui slider slider = this.GetComponent <Slider>(); //paintmaster paintMaster = this.transform.parent.parent.parent.parent.gameObject.GetComponent <A_PaintPalette>(); //print(paintMaster.name); oldValue = slider.value; }
void Start() { //paintMaster if (paintPalette == null) { paintPalette = this.transform.parent.parent.parent.GetComponent <A_PaintPalette>(); } //get raypoint script ray = paintPalette.ray.GetComponent <RayPointer>(); //get the texture tex = (Texture2D)this.transform.GetChild(0).GetComponent <Renderer>().material.mainTexture; //color preview colorPreview = this.transform.GetChild(1).gameObject.GetComponent <Image>(); //RGB text if (RGBtext == null) { RGBtext = this.transform.GetChild(2).GetChild(2).GetComponent <Text>(); } }