public override void OnInspectorGUI()
    {
        _apply = (this.target) as AVProQuickTimeTextureApply;

        DrawDefaultInspector();

        if (_component != _apply._component)
            Refresh();

        int newIndex = EditorGUILayout.Popup(_optionIndex, _options);
        if (newIndex != _optionIndex)
        {
            _optionIndex = newIndex;
            if (_optionIndex < _options.Length)
                _apply._fieldName = _options[_optionIndex];
        }
    }
    public override void OnInspectorGUI()
    {
        _apply = (this.target) as AVProQuickTimeTextureApply;

        DrawDefaultInspector();

        if (_component != _apply._component)
        {
            Refresh();
        }

        int newIndex = EditorGUILayout.Popup(_optionIndex, _options);

        if (newIndex != _optionIndex)
        {
            _optionIndex = newIndex;
            if (_optionIndex < _options.Length)
            {
                _apply._fieldName = _options[_optionIndex];
            }
        }
    }