public void Show(HumanPlayer player) { human = player; match = player.getMatch(); ai = match.getOtherPlayer(player) as ARPSPlayer; firstTurn = true; open = true; work = true; }
private void hideOnMain() { //Animate close battleScreen.GetComponent<Animator>().SetTrigger("Hide"); completionPanel.gameObject.SetActive(true); if(match.getLastWinner() == human) { completionPhrase.text = ai.loosePhrase; completionResult.text = "<color=green>You Won</color>"; } else { completionPhrase.text = ai.winPhrase; completionResult.text = "<color=red>You Lost</color>"; } completionImage.sprite = ai.look; completionClose.onClick.RemoveAllListeners(); completionClose.onClick.AddListener(() => { human.setFinishedClosing(); human = null; ai = null; match = null; completionPanel.gameObject.SetActive(false); }); }