Beispiel #1
0
 void Start()
 {
     // HockeyTable = GameObject.FindGameObjectWithTag("Board");
     GameController = FindObjectOfType <ARHockeyGameController>();
     HockeyTable    = GameController.HockeyTable;
     StrikerStartSetting();
     Instantiate(StrikerObject, HockeyTable.transform.position + new Vector3(0f, 0f, -5f), Quaternion.identity);
 }
Beispiel #2
0
    private void Start()
    {
        GameController = FindObjectOfType <ARHockeyGameController>();
        _Rigidbody     = GetComponent <Rigidbody>();

        Audio_GetScore       = gameObject.AddComponent <AudioSource>();
        Audio_StrikerHitPuck = gameObject.AddComponent <AudioSource>();
        Audio_PuckHitConer   = gameObject.AddComponent <AudioSource>();
    }
Beispiel #3
0
    private void Start()
    {
        GameController = FindObjectOfType <ARHockeyGameController>();

        if (PhotonNetwork.IsMasterClient)
        {
            PlayerNum = PlayerNumber.Player1;
        }
        else
        {
            PlayerNum = PlayerNumber.Player2;
        }
        if ((int)PlayerNum == Controller && !photonView.IsMine)
        {
            photonView.RequestOwnership();
        }
    }
Beispiel #4
0
 private void Start()
 {
     GameController = FindObjectOfType <ARHockeyGameController>();
 }
 //시작세팅
 void Start()
 {
     GameController   = FindObjectOfType <ARHockeyGameController>();
     HockeyTable      = GameController.HockeyTable;
     StrikerRigidbody = GetComponent <Rigidbody>();
 }
Beispiel #6
0
 //private TextMesh ButtonText;
 // Start is called before the first frame update
 void Start()
 {
     GameController = FindObjectOfType <ARHockeyGameController>();
     //Text ButtonText = this.GetComponentInChildren<Text>();
 }