public async Task <IActionResult> EditCategory(int id, Category category)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (id != category.ID)
            {
                return(BadRequest());
            }

            category.UpdatedDate           = DateTime.Now;
            category.UpdatedBy             = User.Identity.Name;
            _context.Entry(category).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!CategoryExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }
Beispiel #2
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        public async Task<IActionResult> EditLocation(int id, Location location)
        {
            if (!ModelState.IsValid)
            {
                return BadRequest(ModelState);
            }

            if (id != location.ID)
            {
                return BadRequest();
            }

            location.UpdatedDate = DateTime.Now;
            _context.Entry(location).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!LocationExists(id))
                {
                    return NotFound();
                }
                else
                {
                    throw;
                }
            }

            return NoContent();
        }
Beispiel #3
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        public async Task <bool> MoveItem(MovementItem item, int locationId)
        {
            item.UpdatedDate           = DateTime.Now;
            item.IsMoved               = true;
            _context.Entry(item).State = EntityState.Modified;

            MovementLog log = new MovementLog
            {
                AssetID     = item.AssetID,
                LocationID  = locationId,
                MovedBy     = User.Identity.Name,
                CreatedBy   = User.Identity.Name,
                CreatedDate = DateTime.Now
            };

            _context.MovementLog.Add(log);

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!MovementItemExists(item.ID))
                {
                    return(false);
                }
                else
                {
                    throw;
                }
            }

            return(true);
        }
Beispiel #4
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        public IActionResult PutCategory([FromRoute] int id, [FromBody] Category category)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (id != category.ID)
            {
                return(BadRequest());
            }

            _context.Entry(category).State = EntityState.Modified;

            try
            {
                _context.SaveChanges();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!CategoryExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }