// Handle ping message from client

        static AJ_Status AppHandlePing(AJ_Message msg, AJ myAlljoyn)
        {
            AJ_Status  status;
            AJ_Message reply  = new AJ_Message();
            UInt32     argPtr = myAlljoyn.GetArgPtr(3);

            status = myAlljoyn.UnmarshalArg(msg, argPtr);

            if (AJ_Status.AJ_OK == status)
            {
                string msgArg = myAlljoyn.GetArgString(3);
                Debug.Print("Received ping request " + msgArg);

                status = myAlljoyn.MarshalReplyMsg(msg, reply);
                if (AJ_Status.AJ_OK == status)
                {
                    // Just return the arg we received
                    status = myAlljoyn.MarshalArg(reply, "s", msgArg);
                    if (AJ_Status.AJ_OK == status)
                    {
                        status = myAlljoyn.DeliverMsg(reply);
                    }
                }
            }

            return(status);
        }
        // Make ping method call to service
        static public AJ_Status SendPing(UInt32 bus, UInt32 sessionId, AJ myAlljoyn)
        {
            AJ_Status  status;
            AJ_Message msg = new AJ_Message();

            status = myAlljoyn.MarshalMethodCall(bus, msg, PING_METHOD, FullServiceName, sessionId, AJ_FLAG_ENCRYPTED, METHOD_TIMEOUT);

            if (AJ_Status.AJ_OK == status)
            {
                status = myAlljoyn.MarshalArg(msg, "s", pingString);
            }
            else
            {
            }

            if (AJ_Status.AJ_OK == status)
            {
                status = myAlljoyn.DeliverMsg(msg);
            }
            else
            {
            }

            if (AJ_Status.AJ_OK != status)
            {
            }

            return(status);
        }
Beispiel #3
0
        static AJ_Status AppHandleCat(AJ_Message msg, AJ myAlljoyn)
        {
            AJ_Message reply = new AJ_Message();

            string s1 = myAlljoyn.UnmarshalArgs(msg, "s");
            string s2 = myAlljoyn.UnmarshalArgs(msg, "s");

            myAlljoyn.MarshalReplyMsg(msg, reply);

            // We have the arguments. Now do the concatenation.
            string buffer = s1 + s2;

            myAlljoyn.MarshalArg(reply, "s", buffer);

            return(myAlljoyn.DeliverMsg(reply));
        }
Beispiel #4
0
        static public void MakeMethodCall(UInt32 bus, UInt32 sessionId, AJ myAlljoyn)
        {
            AJ_Status  status = AJ_Status.AJ_OK;
            AJ_Message msg    = new AJ_Message();

            status = myAlljoyn.MarshalMethodCall(bus, msg, BASIC_CLIENT_CAT, fullServiceName, sessionId, 0, METHOD_TIMEOUT);

            if (status == AJ_Status.AJ_OK)
            {
                status = myAlljoyn.MarshalArgs(msg, "ss", "Hello ", "World!");
            }

            if (status == AJ_Status.AJ_OK)
            {
                status = myAlljoyn.DeliverMsg(msg);
            }
        }
        public static void Main( )
        {
            #region Initialize ThinClient Service
            string[] weatherInterface =
            {
                "com.microsoft.NetMicroFrameWork.WeatherStation",
                "!WeatherEvent Arg1>s",
                "@String1=s",
                "@String2=s",
                "@String3=s",
                " "
            };


            UInt32 AJ_METHOD_ACCEPT_SESSION = AJ.BusMessageId(2, 0, 0);
            UInt32 AJ_SIGNAL_SESSION_JOINED = AJ.BusMessageId(2, 0, 1);
            UInt32 WEATHER_EVENT_SIGNAL     = AJ.AppMessageId(0, 1, 0);

            const byte   AJ_FLAG_GLOBAL_BROADCAST = 0x20;
            bool         connected = false;
            const ushort port      = 0;
            UInt32       bus       = 0;
            var          msg       = new AJ_Message( );

            // Initialize Alljoyn object
            var myAlljoyn  = new AJ( );
            var ajServices = new AJ_Services(myAlljoyn);

            // Create and set the property store
            var ps = new PropertyStore( );
            ps.SetDefaultDeviceNames(defaultDeviceNames);
            ps.SetSupportedLanguages(supportedLanguages);
            ps.SetDefaultLanguage(defaultLanguage);
            ps.SetDefaultSupportUrls(defaultSupportUrls);
            ps.SetDefaultDeviceNames(defaultDeviceNames);
            ps.SetDefaultDescriptions(defaultDescriptions);
            ps.SetDefaultManufacturers(defaultManufacturers);
            ps.SetDefaultModelNumber(defaultModelNumber);
            ps.SetDefaultSoftwareVersion(defaultSoftwareVersion);
            ps.InitMandatoryFields( );
            ajServices.SetPropertyStore(ps);

            // Set About attributes
            myAlljoyn.SetAboutIconContent(aboutIconContent);
            myAlljoyn.SetAboutIconURL(aboutIconUrl);

            myAlljoyn.CreateBus(ref bus);
            myAlljoyn.Initialize( );
            myAlljoyn.RegisterObjectsInterface(new AJ_Object( )
            {
                path = ServicePath, interfaces = weatherInterface
            }, true, true);
            #endregion

            ajServices.Initialize_NotificationService("DEFAULT");

            // Attach to Netowrk Link state change notifications
            var netmon = new NetworkStateMonitor( );

            // Start the message processing loop
            while (true)
            {
                netmon.WaitForIpAddress( );
                AJ_Status status;
                if (!connected)
                {
                    status = myAlljoyn.StartService(bus, DaemonServiceName, CONNECT_TIMEOUT, AJ.AJ_FALSE, ServicePort, ServiceName, AJ.AJ_NAME_REQ_DO_NOT_QUEUE);
                    if (status != AJ_Status.AJ_OK)
                    {
                        continue;
                    }
                    Debug.Print("StartService returned AJ_OK; running \n");
                    connected = true;

                    // once connected to the Alljoyn router do the "About" annoucement
                    if (status == AJ_Status.AJ_OK)
                    {
                        myAlljoyn.doAnnounce = true;
                        myAlljoyn.AboutAnnounce(bus, ServicePort);
                    }
                }

                // wait for a message from the router
                status = myAlljoyn.UnmarshalMsg(bus, msg, UNMARSHAL_TIMEOUT);
                if (status == AJ_Status.AJ_ERR_TIMEOUT)
                {
                    Debug.Print("do work\n");
                    continue;
                }

                // if the message is ok, check for message types this app wants to handle
                if (status == AJ_Status.AJ_OK)
                {
                    string str = "Received message + msgId=" + msg.msgId.ToString("X") + "\n";
                    Debug.Print(str);

                    // Session connection from a client?
                    if (msg.msgId == AJ_METHOD_ACCEPT_SESSION)
                    {
                        string joiner    = "";
                        UInt32 sessionId = 0;

                        myAlljoyn.UnmarshalArgs(msg, "qus", port, sessionId, joiner);
                        status = myAlljoyn.BusReplyAcceptSession(msg, 1);
                        if (status == AJ_Status.AJ_OK)
                        {
                            Debug.Print("Accepted session session_id \n");
                        }
                        else
                        {
                            Debug.Print("AJ_BusReplyAcceptSession: error \n");
                        }
                    }  // Session connected
                    else if (msg.msgId == AJ_SIGNAL_SESSION_JOINED)
                    {
                        // do nothing...
                    } // Request to read an interface property
                    else if (msg.msgId == GET_PROPERTY)
                    {
                        myAlljoyn.BusGetProp(msg, GetPropertyHandler);
                    } // Set a property on the advertised interface
                    else if (msg.msgId == SET_PROPERTY)
                    {
                        myAlljoyn.BusSetProp(msg, SetPropertyHandler);

                        // This is how to send a signal. You can put this code in
                        // the handler for a weather event, etc.

                        uint sn = 4;
                        ajServices.SendNotification(bus, "Sample notify", 2, 500, ref sn);

                        var       sig = new AJ_Message();
                        AJ_Status s   = myAlljoyn.MarshalSignal(bus, sig, WEATHER_EVENT_SIGNAL, 0, 0, AJ_FLAG_GLOBAL_BROADCAST, 0);
                        s = myAlljoyn.MarshalArg(sig, "s", "22222 This is a bogus weather event");
                        myAlljoyn.DeliverMsg(sig);
                    }
                    else // default handling (pass it on to the bus)
                    {
                        myAlljoyn.BusHandleBusMessage(msg, bus, ServicePort);
                    }
                }
                myAlljoyn.CloseMsg(msg);

                if (status == AJ_Status.AJ_ERR_READ)
                {
                    Debug.Print("AllJoyn disconnect\n");
                    myAlljoyn.Disconnect(bus);
                    connected = false;

                    // sleep a little while before trying to connect again
                    myAlljoyn.Sleep(10 * 1000);
                }
            }
        }
Beispiel #6
0
        // program entry point

        public static void Main()
        {
            // Initialize Alljoyn class instance

            AJ  myAlljoyn  = new AJ();
            var ajServices = new AJ_Services(myAlljoyn);

            // some state variables

            bool      connected = false;
            AJ_Status status    = AJ_Status.AJ_OK;

            // constants used in the message processing loop

            UInt32 CONNECT_TIMEOUT   = (1000 * 1000);
            UInt32 UNMARSHAL_TIMEOUT = 5000;

            UInt32 AJ_METHOD_ACCEPT_SESSION = AJ.BusMessageId(2, 0, 0);
            UInt32 AJ_SIGNAL_SESSION_JOINED = AJ.BusMessageId(2, 0, 1);

            UInt32 START_TOASTING    = AJ.AppMessageId(0, 1, 0);
            UInt32 STOP_TOASTING     = AJ.AppMessageId(0, 1, 1);
            UInt32 TOAST_DONE_SIGNAL = AJ.AppMessageId(0, 1, 2);

            UInt32 DARKNESS = AJ.AppPropertyId(0, 1, 3);

            byte AJ_FLAG_GLOBAL_BROADCAST = 0x20;

            UInt16     port = 0;
            UInt32     bus  = 0;
            AJ_Message msg  = new AJ_Message();

            // Define the application that the outside world
            // will see

            string ServiceName       = "com.microsoft.sample.toaster";
            string ServicePath       = "/toaster";
            UInt16 ServicePort       = 42;
            string DaemonServiceName = "org.alljoyn.BusNode.Led";


            // Define the Alljoyn interface that will be
            // published to the outside world

            string[] testInterface =
            {
                "com.microsoft.sample.toaster",
                "?startToasting",
                "?stopToasting",
                "!toastDone status>i",
                "@Darkness=u",
                " "
            };

            // Create and set the property store

            PropertyStore ps = new PropertyStore();

            ps.SetDefaultDeviceNames(defaultDeviceNames);
            ps.SetSupportedLanguages(supportedLanguages);
            ps.SetDefaultLanguage(defaultLanguage);
            ps.SetDefaultSupportUrls(defaultSupportUrls);
            ps.SetDefaultDeviceNames(defaultDeviceNames);
            ps.SetDefaultDescriptions(defaultDescriptions);
            ps.SetDefaultManufacturers(defaultManufacturers);
            ps.SetDefaultModelNumber(defaultModelNumber);
            ps.SetDefaultSoftwareVersion(defaultSoftwareVersion);
            ps.InitMandatoryFields();
            ajServices.SetPropertyStore(ps);

            // Set About attributes

            myAlljoyn.SetAboutIconContent(aboutIconContent);
            myAlljoyn.SetAboutIconURL(aboutIconUrl);

            // Create the Alljoyn bus instance

            myAlljoyn.CreateBus(ref bus);

            // Initialize Alljoyn instance

            myAlljoyn.Initialize();

            // Register alljoyn interface. We set the 2nd parameter to true to indicate that
            // properties are going to be used

            myAlljoyn.RegisterObjectsInterface(new AJ_Object()
            {
                path = ServicePath, interfaces = testInterface
            }, true, true);

            // Start the message processing loop

            while (true)
            {
                if (!connected)
                {
                    IntPtr arg = new IntPtr();
                    status = myAlljoyn.StartService(bus, DaemonServiceName, CONNECT_TIMEOUT, AJ.AJ_FALSE, ServicePort, ServiceName, AJ.AJ_NAME_REQ_DO_NOT_QUEUE);
                    if (status != AJ_Status.AJ_OK)
                    {
                        goto exit;
                    }
                    myAlljoyn.AlwaysPrintf(("StartService returned AJ_OK; running \n"));
                    connected = true;

                    if (status == AJ_Status.AJ_OK)
                    {
                        myAlljoyn.doAnnounce = true;
                        myAlljoyn.AboutAnnounce(bus, ServicePort);
                    }
                }

                status = myAlljoyn.UnmarshalMsg(bus, msg, UNMARSHAL_TIMEOUT);
                if (status != AJ_Status.AJ_OK)
                {
                    if (status == AJ_Status.AJ_ERR_TIMEOUT)
                    {
                        myAlljoyn.AlwaysPrintf(("do work\n"));
                        goto exit;
                    }
                }

                if (status == AJ_Status.AJ_OK)
                {
                    string str = "Received message + msgId=" + msg.msgId.ToString("X") + "\n";
                    myAlljoyn.AlwaysPrintf((str));

                    if (msg.msgId == AJ_METHOD_ACCEPT_SESSION)
                    {
                        string joiner    = "";
                        UInt32 sessionId = 0;

                        myAlljoyn.UnmarshalArgs(msg, "qus", port, sessionId, joiner);
                        status = myAlljoyn.BusReplyAcceptSession(msg, 1);

                        if (status == AJ_Status.AJ_OK)
                        {
                            myAlljoyn.AlwaysPrintf(("Accepted session session_id \n"));
                        }
                        else
                        {
                            myAlljoyn.AlwaysPrintf(("AJ_BusReplyAcceptSession: error \n"));
                        }
                    }
                    else if (msg.msgId == AJ_SIGNAL_SESSION_JOINED)
                    {
                        // do nothing...
                    }
                    else if (msg.msgId == START_TOASTING)
                    {
                        AJ_Message reply = new AJ_Message();
                        status = myAlljoyn.MarshalReplyMsg(msg, reply);

                        if (status == AJ_Status.AJ_OK)
                        {
                            status = myAlljoyn.DeliverMsg(reply);
                        }
                    }
                    else if (msg.msgId == STOP_TOASTING)
                    {
                        AJ_Status  s     = 0;
                        AJ_Message reply = new AJ_Message();
                        s = myAlljoyn.MarshalReplyMsg(msg, reply);

                        if (s == AJ_Status.AJ_OK)
                        {
                            s = myAlljoyn.DeliverMsg(reply);
                        }

                        // send a signal here

                        AJ_Message sig = new AJ_Message();
                        s = myAlljoyn.MarshalSignal(bus, sig, TOAST_DONE_SIGNAL, 0, 0, AJ_FLAG_GLOBAL_BROADCAST, 0);
                        s = myAlljoyn.MarshalArg(sig, "i", (uint)s);
                        myAlljoyn.DeliverMsg(sig);
                    }
                    else if (msg.msgId == GET_DARKNESS)
                    {
                        myAlljoyn.BusGetProp(msg, GetPropertyHandler);
                    }
                    else if (msg.msgId == SET_DARKNESS)
                    {
                        myAlljoyn.BusSetProp(msg, SetPropertyHandler);
                    }
                    else
                    {
                        myAlljoyn.BusHandleBusMessage(msg, bus, ServicePort);
                    }
                }
                myAlljoyn.CloseMsg(msg);

                if (status == AJ_Status.AJ_ERR_READ)
                {
                    myAlljoyn.AlwaysPrintf(("AllJoyn disconnect\n"));
                    myAlljoyn.Disconnect(bus);
                    connected = false;

                    // sleep a little while before trying to connect

                    myAlljoyn.Sleep(10 * 1000);
                }

exit:
                myAlljoyn.AlwaysPrintf((" Exit  \n"));
            }
        }