Beispiel #1
0
    public void FindMonitor()
    {
        GameObject bob = GameObject.FindGameObjectWithTag("Enemy Monitor");

        monitor = bob.GetComponent <AI_Monitor>();
        if (monitor != null)
        {
            monitor.ReadyToConnect();
        }
    }
Beispiel #2
0
 public void ConnectToMonitor(AI_Monitor connectME)
 {
     if (monitor == null)
     {
         monitor = connectME;
     }
     if (!patrolling &&
         !IAmDead)
     {
         attackID = monitor.AddEnemy(this);
     }
 }
	public void FindMonitor()
	{
		GameObject bob = GameObject.FindGameObjectWithTag("Enemy Monitor");
		monitor = bob.GetComponent<AI_Monitor>();
		if (monitor != null)
			monitor.ReadyToConnect();

	}
	public void ConnectToMonitor(AI_Monitor connectME)
	{
		if (monitor == null)
			monitor = connectME;
		if (!patrolling
			&& !IAmDead)
		{
			attackID = monitor.AddEnemy(this);
		}
	}