Beispiel #1
0
 public HeroStats(AIUnitRecord record, int skinId) : base((float)record.BaseHp, (float)record.BaseMp, (float)record.BaseHpRegen, (float)record.BaseArmor,
                                                          (float)record.BaseDamage, record.BaseAbilityPower, (float)record.BaseDodge, (float)record.BaseCritChance, (float)record.BaseMagicResist,
                                                          (float)record.BaseMpRegen, record.AttackRange, (float)record.BaseAttackSpeed, (float)record.AttackDelayOffsetPercent, AIHero.DEFAULT_COOLDOWN_REDUCTION,
                                                          0, 0, 0, 0, 0, DEFAULT_PERCEPTION_BUBBLE_RADIUS, record.BaseMovementSpeed, record.GetSkinScale(skinId)) // 1 = todo SkinRecord
 {
 }