Beispiel #1
0
 public void Kill()
 {
     GenerateBattery();
     if (aiManager.CheckisInList(this.gameObject))
     {
         aiManager.RemoveFromList(this.gameObject);
     }
     FMODUnity.RuntimeManager.PlayOneShot("event:/SoundFX/Zombo/ZomboDeath", transform.position);
     if (effect != null)
     {
         Instantiate(effect, transform.position, Quaternion.identity);
         FMODUnity.RuntimeManager.PlayOneShot("event:/SoundFX/Zombo/GibletBounce", transform.position);
     }
     gameObject.SetActive(false);
 }