Beispiel #1
0
    void InitBattle()
    {
        //battleStat = new BattleStat();
        battleStat.Init();

        if (mode == Mode.AI)
        {
            enemyForAI = new EnemyForAI();
            enemyForAI.DataLoadAndSetup("");
        }
        else if (mode == Mode.MAKER)
        {
            aiMaker = GetComponent <AIMaker>();
        }

        phase = Phase.PLAY;
    }
Beispiel #2
0
 void Awake()
 {
     this.enemy = GetComponent <Enemy>();
     this.ai    = new AIMaker(enemy);
 }