Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     anim         = GetComponent <Animator> ();
     player       = GetComponent <Rigidbody> ();
     sword        = GameObject.Find("Sword").GetComponent <Sword> ();
     stage        = GameObject.Find("Manager").GetComponent <StageManager> ();
     roshan       = GameObject.Find("Roshan").GetComponent <AIBoss> ();
     mAudio       = this.GetComponent <AudioSource> ();
     mAudio.clip  = Walk; mAudio.loop = true; mAudio.playOnAwake = false;
     mAudio2      = gameObject.AddComponent <AudioSource> ();
     mAudio2.loop = false; mAudio.playOnAwake = false;
 }
Beispiel #2
0
 void Start()
 {
     anim   = GetComponentInParent <Animator> ();
     roshan = GameObject.Find("Roshan").GetComponent <AIBoss>();
 }
Beispiel #3
0
 // Use this for initialization
 void Start()
 {
     temp   = GetComponent <RectTransform> ().localScale.x;
     roshan = GameObject.Find("Roshan").GetComponent <AIBoss>();
 }