Beispiel #1
0
 public static void DrawUrdfPose(AGXUnity.IO.URDF.Pose pose)
 {
     EditorGUILayout.PrefixLabel(GUI.MakeLabel("Origin", true));
     using (new InspectorGUI.IndentScope()) {
         InspectorGUI.Vector3Field(GUI.MakeLabel("Position"), pose.Xyz);
         InspectorGUI.Vector3Field(GUI.MakeLabel("Roll, Pitch, Yaw"), pose.Rpy, "R,P,Y");
     }
 }
Beispiel #2
0
 public static void DrawUrdfPose(AGXUnity.IO.URDF.Pose pose)
 {
     UnityEngine.GUI.Label(EditorGUI.IndentedRect(EditorGUILayout.GetControlRect()),
                           GUI.MakeLabel("Origin", true),
                           InspectorEditor.Skin.Label);
     using (new InspectorGUI.IndentScope()) {
         InspectorGUI.Vector3Field(GUI.MakeLabel("Position"), pose.Xyz);
         InspectorGUI.Vector3Field(GUI.MakeLabel("Roll, Pitch, Yaw"), pose.Rpy, "R,P,Y");
     }
 }