// ----------------------- // Public Constructors // ----------------------- /// <summary> /// Rectangle Constructor /// </summary> /// /// <remarks> /// Creates a Rectangle from Point and Size values. /// </remarks> public Rectangle(Point location, Size size) { x = location.X; y = location.Y; width = size.Width; height = size.Height; }
/// <summary> /// Gets the center location of the match. /// </summary> /// <param name="m">Match.</param> /// <returns>The center point of the match.</returns> public static Point GetCenter(Match <ITemplate> m) { Rectangle matchRect = Match.GetBoundingRect(m); Point matchCenter = new Point(matchRect.X + matchRect.Width / 2, matchRect.Y + matchRect.Height / 2); return(matchCenter); }
public static List <AForge.IntPoint> ClusterHullPoints(this List <AForge.IntPoint> points) { List <Cluster> Clusters = new List <Cluster>(); while (points.Count > 0) { AForge.IntPoint pt = points[0]; points.RemoveAt(0); Cluster cluster = new Cluster(pt); points.RemoveAll((p) => { if (cluster.CheckPoint(p)) { cluster.Add(p); return(true); } return(false); }); Clusters.Add(cluster); } return(Clusters.Centroids()); }
/// <summary> /// Adds two 8-bit gray images. /// <para>Source and destination image must have the size.</para> /// </summary> /// <param name="src">Source image.</param> /// <param name="dst">Destination image.</param> /// <param name="srcOffset">The point in source image.</param> public static void AddTo(this Image<Gray, byte> src, Image<Gray, byte> dst, Point srcOffset) { Debug.Assert(src.Width == dst.Width && src.Height == dst.Height); byte* srcRow = (byte*)src.GetData(srcOffset.Y); byte* dstRow = (byte*)dst.ImageData; if (src.Stride == src.Width && dst.Stride == dst.Width) { int numElemsToAdd = src.Width * src.Height - (srcOffset.Y * src.Width + srcOffset.X); AddByteToByteVector(srcRow + srcOffset.X, dstRow, numElemsToAdd); } else { //first row int nElemsToAddFirstRow = src.Width - srcOffset.X; AddByteToByteVector(srcRow + srcOffset.X, dstRow, nElemsToAddFirstRow); //other rows srcRow += src.Stride; dstRow += dst.Stride; for (int r = srcOffset.Y + 1; r < src.Height; r++) { AddByteToByteVector(srcRow, dstRow, src.Width); srcRow += src.Stride; dstRow += dst.Stride; } } }
/// <summary> /// Converts Imaging.NET points to AForge.NET representation. /// </summary> /// <param name="point">Points.</param> /// <returns>Converted points.</returns> public static AForge.IntPoint[] ToPoints(this Point[] points) { var result = new AForge.IntPoint[points.Length]; Array.Copy(points, result, points.Length); return(result); }
public override void OnMouseDown(object sender, MouseEventArgs e) { if (e.Button != MouseButtons.Left || !this.IsSelected || isDrawn) { return; } ptFirst = Element.ToImageCoordinate(e.Location).ToPt().Round(); roi.Location = ptFirst; //if user draws MIN_RECT_SIZE, add it to click location }
/// <summary> /// Flips an input image horizontally / vertically / both directions / or none (data copy). /// </summary> /// <typeparam name="TColor">Color type.</typeparam> /// <param name="source">Input image.</param> /// <param name="flipDirection">Flip direction.</param> /// <returns>Returns flipped image.</returns> public static TColor[,] FlipImage <TColor>(this TColor[,] source, FlipDirection flipDirection) where TColor : struct { TColor[,] dest = source.CopyBlank(); var sourceArea = new Rectangle(0, 0, source.Width(), source.Height()); var destinationOffset = new Point(); source.FlipImage(sourceArea, dest, destinationOffset, flipDirection); return(dest); }
/// <summary> /// Draws rectangle annotation. /// </summary> /// <param name="image">Image.</param> /// <param name="rect">User specified area to annotate.</param> /// <param name="text">Label.</param> /// <param name="font">Font to use. Default is "Arial" of size 10, style: Bold.</param> public static void DrawAnnotation(this Bgr <byte>[,] image, Rectangle rect, string text, Font font) { const int VERTICAL_OFFSET = 5; image.Draw(rect, Bgr <byte> .Red, 1); var textSize = font.GetTextSize(text, 0); var bottomLeftPt = new Point(rect.X + rect.Width / 2 - textSize.Width / 2, rect.Top - VERTICAL_OFFSET); image.Draw(text, font, new Point(), Bgr <byte> .Black); }
/// <summary> /// Draws circle. /// </summary> /// <param name="image">Input image.</param> /// <param name="circle">Circle</param> /// <param name="color">Circle color.</param> /// <param name="thickness">Contours thickness.</param> public unsafe static void Draw(this Bgr <byte>[,] image, Circle circle, Bgr <byte> color, int thickness) { using (var img = image.Lock()) { var iplImage = img.AsOpenCvImage(); var center = new Point(circle.X, circle.Y); CvCoreInvoke.cvCircle(&iplImage, center, circle.Radius, color.ToCvScalar(), thickness, LineTypes.EightConnected, 0); } }
/// <summary> /// Copies the specified source image to the destination image. /// <para>Source and destination image must have the same size.</para> /// </summary> /// <typeparam name="T">Element type.</typeparam> /// <param name="source">Source image.</param> /// <param name="destination">Destination image.</param> /// <param name="destinationOffset">Destination location.</param> public static void CopyTo <T>(this T[,] source, T[,] destination, Point destinationOffset) where T : struct { var destRect = new Rectangle(destinationOffset, source.Size()); using (var srcImg = source.Lock()) using (var dstImg = destination.Lock(destRect)) { UnsafeCopy(srcImg.ImageData, dstImg.ImageData, srcImg.Stride, dstImg.Stride, dstImg.Height); } }
private static void mirrorBorders <TColor>(TColor[,] image, TColor[,] destImage, int mirrorWidth, int mirrorHeight) where TColor : struct { //top Rectangle srcTop = new Rectangle(0, 0, image.Width(), mirrorHeight); Point dstTopOffset = new Point(srcTop.X + mirrorWidth, srcTop.Y + 0); image.FlipImage(srcTop, destImage, dstTopOffset, FlipDirection.Vertical); //bottom Rectangle srcBottom = new Rectangle(0, image.Height() - mirrorHeight, image.Width(), mirrorHeight); Point dstBottomOffset = new Point(srcBottom.X + mirrorWidth, srcBottom.Y + 2 * mirrorHeight); image.FlipImage(srcBottom, destImage, dstBottomOffset, FlipDirection.Vertical); //left Rectangle srcLeft = new Rectangle(0, 0, mirrorWidth, image.Height()); Point dstLeftOffset = new Point(srcLeft.X + 0, srcLeft.Y + mirrorHeight); image.FlipImage(srcLeft, destImage, dstLeftOffset, FlipDirection.Horizontal); //right Rectangle srcRight = new Rectangle(image.Width() - mirrorWidth, 0, mirrorWidth, image.Height()); Point dstRightOffset = new Point(srcRight.X + 2 * mirrorWidth, srcRight.Y + mirrorHeight); image.FlipImage(srcRight, destImage, dstRightOffset, FlipDirection.Horizontal); //top-left Rectangle srcTopLeft = new Rectangle(0, 0, mirrorWidth, mirrorHeight); Point dstTopLeftOffset = new Point(srcTopLeft.X + 0, srcTopLeft.Y + 0); image.FlipImage(srcTopLeft, destImage, dstTopLeftOffset, FlipDirection.All); //bottom-left Rectangle srcBottomLeft = new Rectangle(0, image.Height() - mirrorHeight, mirrorWidth, mirrorHeight); Point dstBottomLeftOffset = new Point(srcBottomLeft.X + 0, srcBottomLeft.Y + 2 * mirrorHeight); image.FlipImage(srcBottomLeft, destImage, dstBottomLeftOffset, FlipDirection.All); //top-right Rectangle srcTopRight = new Rectangle(image.Width() - mirrorWidth, 0, mirrorWidth, mirrorHeight); Point dstTopRightOffset = new Point(srcTopRight.X + 2 * mirrorWidth, srcTopRight.Y + 0); image.FlipImage(srcTopRight, destImage, dstTopRightOffset, FlipDirection.All); //bottom-right Rectangle srcBottomRight = new Rectangle(image.Width() - mirrorWidth, image.Height() - mirrorHeight, mirrorWidth, mirrorHeight); Point dstBottomRightOffset = new Point(srcBottomRight.X + 2 * mirrorWidth, srcBottomRight.Y + 2 * mirrorHeight); image.FlipImage(srcBottomRight, destImage, dstBottomRightOffset, FlipDirection.All); }
/// <summary> /// Maximum cross-correlation feature point matching algorithm. /// </summary> /// <param name="correlationMatching"> Maximum cross-correlation feature point matching algorithm.</param> /// <param name="image1">First image.</param> /// <param name="image2">Second image.</param> /// <param name="points1">Points from the first image.</param> /// <param name="points2">Points from the second image.</param> /// <returns>Matched point-pairs.</returns> public static Point[][] Match(this CorrelationMatching correlationMatching, Image<Gray, byte> image1, Image<Gray, byte> image2, Point[] points1, Point[] points2) { var result = correlationMatching.Match ( image1.ToBitmap(copyAlways: false, failIfCannotCast: true), image2.ToBitmap(copyAlways: false, failIfCannotCast: true), points1, points2 ); return result; }
public override void OnMouseDown(object sender, MouseEventArgs e) { if (e.Button != MouseButtons.Left || !this.IsSelected || isDrawn) { return; } pt = Element.ToImageCoordinate(e.Location.ToPt()).Round(); var imageSize = Element.Image.Size.ToSize(); this.Annotation.Polygon = new Point[] { pt.Clamp(imageSize) }; isDrawn = true; }
public bool CheckPoint(AForge.IntPoint pt) { float radius = 20.0f; return(Points.FindAll((p) => { if (p.DistanceTo(pt) <= 2 * radius) { return true; } return false; }).Count > 0); }
private static Gray <short>[,] calculateSimilarityMap(ITemplate template, LinearizedMaps maps, Rectangle searchArea) { Debug.Assert(searchArea.Right <= maps.ImageSize.Width && searchArea.Bottom <= maps.ImageSize.Height); Debug.Assert(template.Size.Width + searchArea.X < maps.ImageSize.Width && template.Size.Height + searchArea.Y < maps.ImageSize.Height); int width = searchArea.Width / maps.NeigborhoodSize; int height = searchArea.Height / maps.NeigborhoodSize; Gray <short>[,] similarityMap = new Gray <short> [height, width]; //performance penalty (alloc, dealloc)!!! Gray <byte>[,] buffer = new Gray <byte> [height, width]; using (var uSimilarityMap = similarityMap.Lock()) using (var uBuffer = buffer.Lock()) { int nAddsInBuffer = 0; foreach (var feature in template.Features) { var position = new Point(feature.X + searchArea.X, feature.Y + searchArea.Y); //shifted position Point mapPoint; var neighbourMap = maps.GetMapElement(position, feature.AngleIndex, out mapPoint); neighbourMap.AddTo(uBuffer, mapPoint); nAddsInBuffer++; if (nAddsInBuffer / GlobalParameters.MAX_SUPPORTED_NUM_OF_FEATURES_ADDDED_AS_BYTE != 0) { uBuffer.AddTo(uSimilarityMap); buffer.Clear(); //clear buffer nAddsInBuffer = 0; } } bool finalAdd = (template.Features.Length % GlobalParameters.MAX_SUPPORTED_NUM_OF_FEATURES_ADDDED_AS_BYTE != 0) ? true : false; if (finalAdd) { uBuffer.AddTo(uSimilarityMap); } } return(similarityMap); }
public Image <Gray <byte> > GetMapElement(Point position, int angleIndex, out Point mapPoint) { //find corresponding linearized map for neighbor int gridX = position.X % this.NeigborhoodSize; int gridY = position.Y % this.NeigborhoodSize; //find corresponding position int elemX = position.X / this.NeigborhoodSize; int elemY = position.Y / this.NeigborhoodSize; //get corresponding map and (row, col) var map = this.LinearMaps[angleIndex][gridY, gridX]; //corresponding point in returned map mapPoint = new Point(elemX, elemY); return(map); }
public void gazedMarkerHistory_Update(ExtractedGlyphData glyph, AForge.Point gaze) { gazedMarkerHistory_Shift(); gazedMarkerHistory[0].name = ""; gazedMarkerHistory[0].tag = ""; if (glyph != null) { AForge.IntPoint minXY, maxXY; PointsCloud.GetBoundingRectangle(glyph.Quadrilateral, out minXY, out maxXY); AForge.IntPoint center = (minXY + maxXY) / 2; gazedMarkerHistory[0].tag = ""; gazedMarkerHistory[0].gaze = gaze; gazedMarkerHistory[0].markerCenter = new Point(center.X, center.Y); gazedMarkerHistory[0].name = glyph.RecognizedGlyph != null? glyph.RecognizedGlyph.Name:""; } }
/// <summary> /// distance is metured in Marker diameter unit. e.g. 1 diameter 2 diameter .... /// </summary> /// <param name="glyph"></param> /// <param name="gaze"></param> /// <returns></returns> public double getGazeDistance(ExtractedGlyphData glyph, AForge.Point gaze) { double dis = 0; AForge.IntPoint minXY, maxXY; PointsCloud.GetBoundingRectangle(glyph.Quadrilateral, out minXY, out maxXY); AForge.IntPoint center = (minXY + maxXY) / 2; dis = GetDistance(new Point(center.X, center.Y), new Point((int)gaze.X, (int)gaze.Y)); PointsCloud.GetBoundingRectangle(glyph.Quadrilateral, out minXY, out maxXY); double glyphDiameter = Math.Sqrt(2) * ((maxXY - minXY).X); dis = dis / glyphDiameter; return(dis); }
/// <summary> /// Gets closest point to the <paramref name="ptIdx"/>. /// </summary> /// <param name="contour">Contour.</param> /// <param name="ptIdx">Point index for which to find the closest point.</param> /// <param name="searchSegment">Contour segment to search.</param> /// <param name="distance">Distance from <paramref name="ptIdx"/> to returned point index.</param> /// <returns>Closest point index regarding <paramref name="ptIdx"/>.</returns> public static int GetClosestPoint(this IList <Point> contour, int ptIdx, Range searchSegment, out double distance) { double minDist = Double.MaxValue; int closestPt = -1; Point pt = contour[ptIdx]; int idx = (int)searchSegment.Min; while (idx != (int)searchSegment.Max) { var dist = ((PointF)pt).DistanceTo(contour[idx]); if (dist < minDist) { minDist = dist; closestPt = idx; } idx = (idx + 1) % contour.Count; } distance = minDist; return(closestPt); }
/// <summary> /// anglebetween gazepoint, glyph center and top point of the glyph /// </summary> /// <param name="glyph"></param> /// <param name="gaze"></param> /// <returns></returns> public int getGazeAngle(ExtractedGlyphData glyph, AForge.Point gaze) { int angle = 0; //gaze AForge.IntPoint g = new AForge.IntPoint(Convert.ToInt32(gaze.X), Convert.ToInt32(gaze.Y)); //top point Point topCenter = new Point(0, 0); int i = 0, j = 1; topCenter.X = (glyph.Quadrilateral[i].X + glyph.Quadrilateral[j].X) / 2; topCenter.Y = (glyph.Quadrilateral[i].Y + glyph.Quadrilateral[j].Y) / 2; AForge.IntPoint top = new AForge.IntPoint(topCenter.X, topCenter.Y); //center AForge.IntPoint minXY, maxXY; PointsCloud.GetBoundingRectangle(glyph.Quadrilateral, out minXY, out maxXY); AForge.IntPoint center = (minXY + maxXY) / 2; AForge.IntPoint cnt = new AForge.IntPoint(center.X, center.Y); angle = (int)(AForge.Math.Geometry.GeometryTools.GetAngleBetweenVectors(cnt, g, top)); int direc = 1; if ((cnt.X - top.X) != 0 && (g.Y - cnt.Y - ((cnt.Y - top.Y) / (cnt.X - top.X)) * (g.X - cnt.X)) < 0) { direc = -1; } // if (top.X < cnt.X) direc *= -1; angle *= direc; return(angle); }
private static List <Match> matchTemplate(this LinearizedMaps linMaps, ITemplate template, Rectangle searchArea, int minMatchingPercentage, bool filterPartialObjects = true) { //just do matching for templates that can fit into query image if (template.Size.Width > linMaps.ImageValidSize.Width || template.Size.Height > linMaps.ImageValidSize.Height) { return(new List <Match>()); } var similarityMap = calculateSimilarityMap(template, linMaps, searchArea); float rawScoreScale = 100f / (GlobalParameters.MAX_FEATURE_SIMILARITY * template.Features.Length); short minMatchingRawScore = (short)System.Math.Round(minMatchingPercentage * (1 / rawScoreScale)); List <short> rawScores; var foundMatchPoints = searchSimilarityMap(similarityMap, minMatchingRawScore, out rawScores); var offset = new Point(searchArea.X, searchArea.Y); var foundCandidates = createMatches(template, linMaps.NeigborhoodSize, foundMatchPoints, offset, rawScores, rawScoreScale); filterPartialShownObjects(ref foundCandidates, linMaps.ImageSize); return(foundCandidates); }
/// <summary> /// Gets closest point to the <paramref name="ptIdx"/> starting from a <paramref name="startIdx"/> moving in the <paramref name="direction"/>. /// Scale <paramref name="scale"/> is used to avoid local minima if contour is noisy. /// </summary> /// <param name="contour">Contour.</param> /// <param name="ptIdx">Point index for which to find the closest point.</param> /// <param name="startIdx">Start point from which the search begins.</param> /// <param name="direction">Search direction. If > 0 then search continues in the positive direction, if < 0 then search is continued toward negative indexes.</param> /// <param name="scale">A good value is ~15. A specified region will be searched every time to avoid local minima.</param> /// <param name="distance">Distance from <paramref name="ptIdx"/> to returned point index.</param> /// <returns>Closest point index regarding <paramref name="ptIdx"/>.</returns> public static int GetClosestPoint(this IList <Point> contour, int ptIdx, int startIdx, int direction, int scale, out double distance) { double minDist = Double.MaxValue; int closestPt = -1; Point pt = contour[ptIdx]; int idx = startIdx; while (true) { var idxB = (idx + direction * scale) % contour.Count; if (idxB < 0) { idxB += contour.Count; } double foundDist; var searchRange = (direction > 0) ? new Range(idx, idxB) : new Range(idxB, idx); int foundPt = GetClosestPoint(contour, ptIdx, searchRange, out foundDist); idx = idxB; if (foundDist < minDist) { minDist = foundDist; closestPt = foundPt; } else { break; } } distance = minDist; return(closestPt); }
/// <summary> /// Flips an input image horizontally / vertically / both directions / or none (data copy). /// </summary> /// <typeparam name="TColor">Color type.</typeparam> /// <param name="source">Input image.</param> /// <param name="sourceArea">Source area.</param> /// <param name="destination">Destination image.</param> /// <param name="destinationOffset">Destination image offset.</param> /// <param name="flipDirection">Flip direction.</param> public static void FlipImage <TColor>(this TColor[,] source, Rectangle sourceArea, TColor[,] destination, Point destinationOffset, FlipDirection flipDirection) { int startDstRow = 0; int vDirection = 1; int startDstCol = 0; int hDirection = 1; if ((flipDirection & FlipDirection.Vertical) != 0) { startDstRow = (destinationOffset.Y + sourceArea.Height) - 1; vDirection = -1; } if ((flipDirection & FlipDirection.Horizontal) != 0) { startDstCol = (destinationOffset.X + sourceArea.Width) - 1; hDirection = -1; } for (int srcRow = 0, dstRow = startDstRow; srcRow < sourceArea.Bottom; srcRow++, dstRow += vDirection) { for (int srcCol = 0, dstCol = startDstCol; srcCol < sourceArea.Right; srcCol++, dstCol += hDirection) { destination[dstRow, dstCol] = source[srcRow, srcCol]; } } }
public override void OnMouseDown(object sender, MouseEventArgs e) { if (e.Button != MouseButtons.Left || !this.IsSelected || isDrawn) return; ptFirst = Element.ToImageCoordinate(e.Location.ToPt()).Round(); roi.Location = ptFirst; //if user draws MIN_RECT_SIZE, add it to click location }
private static List <Match> createMatches(ITemplate template, int neigborhood, List <Point> mapPositions, Point offset, List <short> rawScores, float rawScoreScale) { var matches = new List <Match>(); int allignment = neigborhood / 2; for (int i = 0; i < mapPositions.Count; i++) { var match = new Match { X = mapPositions[i].X * neigborhood + allignment + offset.X, Y = mapPositions[i].Y * neigborhood + allignment + offset.Y, Score = rawScores[i] * rawScoreScale, Template = template }; matches.Add(match); } return(matches); }
/// <summary> /// Computes the distance from circle to point. /// </summary> /// /// <param name="point">The point to have its distance from the circle computed.</param> /// /// <returns>The distance from <paramref name="point"/> to this circle.</returns> /// public double DistanceToPoint(Point point) { var centerDiff = Accord.Math.Distance.Euclidean(X, Y, point.X, point.Y); return System.Math.Abs(centerDiff - Radius); }
/// <summary> /// Contains Method /// </summary> /// /// <remarks> /// Checks if a Point lies within this Rectangle. /// </remarks> public bool Contains(Point pt) { return Contains(pt.X, pt.Y); }
private static List<Match> createMatches(ITemplate template, int neigborhood, List<Point> mapPositions, Point offset, List<short> rawScores, float rawScoreScale) { var matches = new List<Match>(); int allignment = neigborhood / 2; for (int i = 0; i < mapPositions.Count; i++) { var match = new Match { X = mapPositions[i].X * neigborhood + allignment + offset.X, Y = mapPositions[i].Y * neigborhood + allignment + offset.Y, Score = rawScores[i] * rawScoreScale, Template = template }; matches.Add(match); } return matches; }
/// <summary> /// Offset Method /// </summary> /// /// <remarks> /// Moves the Rectangle a specified distance. /// </remarks> public void Offset(Point pos) { x += pos.X; y += pos.Y; }
/// <summary> /// Creates a new instance of an <see cref="CircleF"/> structure. /// </summary> /// <param name="position">Center position.</param> /// <param name="radius">Circle radius.</param> public Circle(Point position, int radius) : this(position.X, position.Y, radius) { }
private static List<Match> matchTemplate(this LinearizedMaps linMaps, ITemplate template, Rectangle searchArea, int minMatchingPercentage, bool filterPartialObjects = true) { //just do matching for templates that can fit into query image if (template.Size.Width > linMaps.ImageValidSize.Width || template.Size.Height > linMaps.ImageValidSize.Height) return new List<Match>(); var similarityMap = calculateSimilarityMap(template, linMaps, searchArea); float rawScoreScale = 100f / (GlobalParameters.MAX_FEATURE_SIMILARITY * template.Features.Length); short minMatchingRawScore = (short)System.Math.Round(minMatchingPercentage * (1 / rawScoreScale)); List<short> rawScores; var foundMatchPoints = searchSimilarityMap(similarityMap, minMatchingRawScore, out rawScores); var offset = new Point(searchArea.X, searchArea.Y); var foundCandidates = createMatches(template, linMaps.NeigborhoodSize, foundMatchPoints, offset, rawScores, rawScoreScale); filterPartialShownObjects(ref foundCandidates, linMaps.ImageSize); return foundCandidates; }
public void VisualizeGlyph(Bitmap bitmap, Dictionary <string, string> names) { lock (this) { if (foundGlyphs.Count > 0) { if ((visualizationType == VisualizationType.BorderOnly) || (visualizationType == VisualizationType.Name)) { Graphics g = Graphics.FromImage(bitmap); // highlight each found glyph foreach (ExtractedGlyphData glyphData in foundGlyphs) { if ((glyphData.RecognizedGlyph == null) || (glyphData.RecognizedGlyph.UserData == null)) { // highlight with default pen g.DrawPolygon(defaultPen, ToPointsArray(glyphData.Quadrilateral)); } else { GlyphVisualizationData visualization = (GlyphVisualizationData)glyphData.RecognizedGlyph.UserData; Pen pen = new Pen(visualization.Color, 3); // highlight border g.DrawPolygon(pen, ToPointsArray(glyphData.Quadrilateral)); // show glyph's name if (visualizationType == VisualizationType.Name) { // get glyph's center point AForge.IntPoint minXY, maxXY; PointsCloud.GetBoundingRectangle(glyphData.Quadrilateral, out minXY, out maxXY); AForge.IntPoint center = (minXY + maxXY) / 2; string GyphName = ""; if (names.ContainsKey(glyphData.RecognizedGlyph.Name)) { GyphName = names[glyphData.RecognizedGlyph.Name]; } // glyph's name size SizeF nameSize = g.MeasureString(GyphName, defaultFont); // paint the name Brush brush = new SolidBrush(visualization.Color); g.DrawString(GyphName, defaultFont, brush, new Point(center.X - (int)nameSize.Width / 2, center.Y - (int)nameSize.Height / 2)); brush.Dispose( ); } pen.Dispose( ); } } } } } }
/// <summary> /// Offset Method /// </summary> /// /// <remarks> /// Moves the Rectangle a specified distance. /// </remarks> public void Offset(Point pos) { x += pos.X; y += pos.Y; }
// ----------------------- // Public Constructors // ----------------------- /// <summary> /// Size Constructor /// </summary> /// /// <remarks> /// Creates a Size from a Point value. /// </remarks> public Size(Point pt) { width = pt.X; height = pt.Y; }
/// <summary> /// Adds two 8-bit gray images. /// <para>Source and destination image must have the size.</para> /// </summary> /// <param name="src">Source image.</param> /// <param name="dst">Destination image.</param> /// <param name="srcOffset">The point in source image.</param> public static void AddTo(this Image <Gray, byte> src, Image <Gray, byte> dst, Point srcOffset) { Debug.Assert(src.Width == dst.Width && src.Height == dst.Height); byte *srcRow = (byte *)src.GetData(srcOffset.Y); byte *dstRow = (byte *)dst.ImageData; if (src.Stride == src.Width && dst.Stride == dst.Width) { int numElemsToAdd = src.Width * src.Height - (srcOffset.Y * src.Width + srcOffset.X); AddByteToByteVector(srcRow + srcOffset.X, dstRow, numElemsToAdd); } else { //first row int nElemsToAddFirstRow = src.Width - srcOffset.X; AddByteToByteVector(srcRow + srcOffset.X, dstRow, nElemsToAddFirstRow); //other rows srcRow += src.Stride; dstRow += dst.Stride; for (int r = srcOffset.Y + 1; r < src.Height; r++) { AddByteToByteVector(srcRow, dstRow, src.Width); srcRow += src.Stride; dstRow += dst.Stride; } } }
public override void OnMouseDown(object sender, MouseEventArgs e) { if (e.Button != MouseButtons.Left || !this.IsSelected || isDrawn) return; pt = Element.ToImageCoordinate(e.Location.ToPt()).Round(); var imageSize = Element.Image.Size.ToSize(); this.Annotation.Polygon = new Point[] { pt.Clamp(imageSize) }; isDrawn = true; }
/// <summary> /// Creates a new instance of an <see cref="CircleF"/> structure. /// </summary> /// <param name="position">Center position.</param> /// <param name="radius">Circle radius.</param> public Circle(Point position, int radius) : this(position.X, position.Y, radius) { }
/// <summary> /// Computes the distance from circle to point. /// </summary> /// /// <param name="point">The point to have its distance from the circle computed.</param> /// /// <returns>The distance from <paramref name="point"/> to this circle.</returns> /// public double DistanceToPoint(Point point) { var centerDiff = Accord.Math.Distance.Euclidean(X, Y, point.X, point.Y); return(System.Math.Abs(centerDiff - Radius)); }
// ----------------------- // Public Constructors // ----------------------- /// <summary> /// Size Constructor /// </summary> /// /// <remarks> /// Creates a Size from a Point value. /// </remarks> public Size(Point pt) { width = pt.X; height = pt.Y; }
private static unsafe void convolveFloat(IImage src, Rectangle sourceWorkingArea, IImage dest, Point destLoc, IImage kernel) { int srcStride = src.Stride; int destStride = dest.Stride; float *kernelPtr = (float *)kernel.ImageData; int kernelWidth = kernel.Width; int kernelHeight = kernel.Height; int nChannels = src.ColorInfo.NumberOfChannels; for (int channel = 0; channel < nChannels; channel++) { float *srcPtr = (float *)src.GetData(sourceWorkingArea.Y, sourceWorkingArea.X) + channel; float *destPtr = (float *)dest.GetData(destLoc.Y, destLoc.X) + channel; for (int row = sourceWorkingArea.Y; row < sourceWorkingArea.Bottom; row++) { int chCol = 0; for (int col = sourceWorkingArea.X; col < sourceWorkingArea.Right; col++) { destPtr[chCol] = applyKernelFloat(kernelPtr, &srcPtr[chCol], kernelWidth, kernelHeight, srcStride, nChannels); chCol += nChannels; } srcPtr += srcStride / sizeof(float); destPtr += destStride / sizeof(float); } } }
public Image<Gray, byte> GetMapElement(Point position, int angleIndex, out Point mapPoint) { //find corresponding linearized map for neighbour int gridX = position.X % this.NeigborhoodSize; int gridY = position.Y % this.NeigborhoodSize; //find corresponsing position int elemX = position.X / this.NeigborhoodSize; int elemY = position.Y / this.NeigborhoodSize; //get corresponding map and (row, col) var map = this.LinearMaps[angleIndex][gridY, gridX]; //corresponding point in returned map mapPoint = new Point(elemX, elemY); return map; }
/// <summary> /// Contains Method /// </summary> /// /// <remarks> /// Checks if a Point lies within this Rectangle. /// </remarks> public bool Contains(Point pt) { return(Contains(pt.X, pt.Y)); }
// ----------------------- // Public Constructors // ----------------------- /// <summary> /// Rectangle Constructor /// </summary> /// /// <remarks> /// Creates a Rectangle from Point and Size values. /// </remarks> public Rectangle(Point location, Size size) { x = location.X; y = location.Y; width = size.Width; height = size.Height; }
/// <summary> /// Converts Imaging.NET points to AForge.NET representation. /// </summary> /// <param name="point">Points.</param> /// <returns>Converted points.</returns> public static AForge.IntPoint[] ToPoints(this Point[] points) { var result = new AForge.IntPoint[points.Length]; Array.Copy(points, result, points.Length); return result; }
private static Image<Gray, short> calculateSimilarityMap(ITemplate template, LinearizedMaps maps, Rectangle searchArea) { Debug.Assert(searchArea.Right <= maps.ImageSize.Width && searchArea.Bottom <= maps.ImageSize.Height); Debug.Assert(template.Size.Width + searchArea.X < maps.ImageSize.Width && template.Size.Height + searchArea.Y < maps.ImageSize.Height); int width = searchArea.Width / maps.NeigborhoodSize; int height = searchArea.Height / maps.NeigborhoodSize; Image<Gray, short> similarityMap = new Image<Gray, short>(width, height, LinearizedMaps.MAP_STRIDE_ALLIGNMENT); //performance penalty (alloc, dealloc)!!! using (var buffer = new Image<Gray, byte>(width, height, LinearizedMaps.MAP_STRIDE_ALLIGNMENT)) //performance penalty (alloc, dealloc)!!! { int nAddsInBuffer = 0; foreach (var feature in template.Features) { var position = new Point(feature.X + searchArea.X, feature.Y + searchArea.Y); //shifted position Point mapPoint; var neighbourMap = maps.GetMapElement(position, feature.AngleIndex, out mapPoint); neighbourMap.AddTo(buffer, mapPoint); nAddsInBuffer++; if (nAddsInBuffer / GlobalParameters.MAX_SUPPORTED_NUM_OF_FEATURES_ADDDED_AS_BYTE != 0) { buffer.AddTo(similarityMap); buffer.Clear(); nAddsInBuffer = 0; } } bool finalAdd = (template.Features.Length % GlobalParameters.MAX_SUPPORTED_NUM_OF_FEATURES_ADDDED_AS_BYTE != 0) ? true : false; if (finalAdd) { buffer.AddTo(similarityMap); } } return similarityMap; }