Beispiel #1
0
        // 初始化所有api函数
        void initApis()
        {
            caddBeforeActEvent  = Invoke <ADDACTEVENTFUNC>("addBeforeActListener");
            caddAfterActEvent   = Invoke <ADDACTEVENTFUNC>("addAfterActListener");
            cremoveBeforeAct    = Invoke <ADDACTEVENTFUNC>("removeBeforeActListener");
            cremoveAfterAct     = Invoke <ADDACTEVENTFUNC>("removeAfterActListener");
            csetshareptr        = Invoke <SETSHAREPTRFUNC>("setSharePtr");
            cgetSharePtr        = Invoke <GETSHAREPTRFUNC>("getSharePtr");
            cremoveSharePtr     = Invoke <GETSHAREPTRFUNC>("removeSharePtr");
            csetCommandDescribe = Invoke <SETCOMMANDDESCRIBEFUNC>("setCommandDescribeEx");
            cruncmd             = Invoke <RUNCMDFUNC>("runcmd");
            clogout             = Invoke <LOGOUTFUNC>("logout");
            cgetOnLinePlayers   = Invoke <GETONLINEPLAYERSFUNC>("getOnLinePlayers");
            cgetExtraAPI        = Invoke <GETEXTRAAPI>("getExtraAPI");
            cmcComponentAPI     = Invoke <MCCOMPONENTAPI>("mcComponentAPI");
            creNameByUuid       = Invoke <RENAMEBYUUIDFUNC>("reNameByUuid");
            ctalkAs             = Invoke <RENAMEBYUUIDFUNC>("talkAs");
            cruncmdAs           = Invoke <RENAMEBYUUIDFUNC>("runcmdAs");
            cdisconnectClient   = Invoke <RENAMEBYUUIDFUNC>("disconnectClient");
            csendSimpleForm     = Invoke <SENDSIMPLEFORMFUNC>("sendSimpleForm");
            csendModalForm      = Invoke <SENDMODALFORMFUNC>("sendModalForm");
            csendCustomForm     = Invoke <SENDCUSTOMFORMFUNC>("sendCustomForm");
            creleaseForm        = Invoke <RELEASEFORMFUNC>("releaseForm");
            cselectPlayer       = Invoke <GETPLAYERABILITIESFUNC>("selectPlayer");
            caddPlayerItem      = Invoke <ADDPLAYERITEMFUNC>("addPlayerItem");
            cgetscoreboardValue = Invoke <GETSCOREBOARDVALUEFUNC>("getscoreboardValue");
            ccshook             = Invoke <CSHOOKFUNC>("cshook");
            ccsunhook           = Invoke <CSUNHOOKFUNC>("csunhook");
            cdlsym           = Invoke <DLSYMFUNC>("dlsym");
            creadHardMemory  = Invoke <READHARDMEMORY>("readHardMemory");
            cwriteHardMemory = Invoke <READHARDMEMORY>("writeHardMemory");

            #region 非社区部分内容
            if (COMMERCIAL)
            {
                cgetStructure            = ConvertExtraFunc <GETSTRUCTUREFUNC>("getStructure");
                csetStructure            = ConvertExtraFunc <SETSTRUCTUREFUNC>("setStructure");
                cgetPlayerAbilities      = ConvertExtraFunc <GETPLAYERABILITIESFUNC>("getPlayerAbilities");
                csetPlayerAbilities      = ConvertExtraFunc <RENAMEBYUUIDFUNC>("setPlayerAbilities");
                cgetPlayerAttributes     = ConvertExtraFunc <GETPLAYERABILITIESFUNC>("getPlayerAttributes");
                csetPlayerTempAttributes = ConvertExtraFunc <RENAMEBYUUIDFUNC>("setPlayerTempAttributes");
                cgetPlayerMaxAttributes  = ConvertExtraFunc <GETPLAYERABILITIESFUNC>("getPlayerMaxAttributes");
                csetPlayerMaxAttributes  = ConvertExtraFunc <RENAMEBYUUIDFUNC>("setPlayerMaxAttributes");
                cgetPlayerItems          = ConvertExtraFunc <GETPLAYERABILITIESFUNC>("getPlayerItems");
                csetPlayerItems          = ConvertExtraFunc <RENAMEBYUUIDFUNC>("setPlayerItems");
                cgetPlayerSelectedItem   = ConvertExtraFunc <GETPLAYERABILITIESFUNC>("getPlayerSelectedItem");
                caddPlayerItemEx         = ConvertExtraFunc <RENAMEBYUUIDFUNC>("addPlayerItemEx");
                cgetPlayerEffects        = ConvertExtraFunc <GETPLAYERABILITIESFUNC>("getPlayerEffects");
                csetPlayerEffects        = ConvertExtraFunc <RENAMEBYUUIDFUNC>("setPlayerEffects");
                csetPlayerBossBar        = ConvertExtraFunc <SETPLAYERBOSSBARFUNC>("setPlayerBossBar");
                cremovePlayerBossBar     = ConvertExtraFunc <RUNCMDFUNC>("removePlayerBossBar");
                ctransferserver          = ConvertExtraFunc <TRANSFERSERVERFUNC>("transferserver");
                cteleport                       = ConvertExtraFunc <TELEPORTFUNC>("teleport");
                csetPlayerSidebar               = ConvertExtraFunc <SETPLAYERSIDEBARFUNC>("setPlayerSidebar");
                cremovePlayerSidebar            = ConvertExtraFunc <RUNCMDFUNC>("removePlayerSidebar");
                cgetPlayerPermissionAndGametype = ConvertExtraFunc <GETPLAYERABILITIESFUNC>("getPlayerPermissionAndGametype");
                csetPlayerPermissionAndGametype = ConvertExtraFunc <RENAMEBYUUIDFUNC>("setPlayerPermissionAndGametype");
            }
            #endregion
        }
Beispiel #2
0
        // 初始化所有api函数
        void initApis()
        {
            caddBeforeActEvent  = Invoke("addBeforeActListener", typeof(ADDACTEVENTFUNC)) as ADDACTEVENTFUNC;
            caddAfterActEvent   = Invoke("addAfterActListener", typeof(ADDACTEVENTFUNC)) as ADDACTEVENTFUNC;
            cremoveBeforeAct    = Invoke("removeBeforeActListener", typeof(ADDACTEVENTFUNC)) as ADDACTEVENTFUNC;
            cremoveAfterAct     = Invoke("removeAfterActListener", typeof(ADDACTEVENTFUNC)) as ADDACTEVENTFUNC;
            csetshareptr        = Invoke("setSharePtr", typeof(SETSHAREPTRFUNC)) as SETSHAREPTRFUNC;
            cgetSharePtr        = Invoke("getSharePtr", typeof(GETSHAREPTRFUNC)) as GETSHAREPTRFUNC;
            cremoveSharePtr     = Invoke("removeSharePtr", typeof(GETSHAREPTRFUNC)) as GETSHAREPTRFUNC;
            csetCommandDescribe = Invoke("setCommandDescribeEx", typeof(SETCOMMANDDESCRIBEFUNC)) as SETCOMMANDDESCRIBEFUNC;
            cruncmd             = Invoke("runcmd", typeof(RUNCMDFUNC)) as RUNCMDFUNC;
            clogout             = Invoke("logout", typeof(LOGOUTFUNC)) as LOGOUTFUNC;
            cgetOnLinePlayers   = Invoke("getOnLinePlayers", typeof(GETONLINEPLAYERSFUNC)) as GETONLINEPLAYERSFUNC;
            cgetExtraAPI        = Invoke("getExtraAPI", typeof(GETEXTRAAPI)) as GETEXTRAAPI;
            creNameByUuid       = Invoke("reNameByUuid", typeof(RENAMEBYUUIDFUNC)) as RENAMEBYUUIDFUNC;
            ctalkAs             = Invoke("talkAs", typeof(RENAMEBYUUIDFUNC)) as RENAMEBYUUIDFUNC;
            cruncmdAs           = Invoke("runcmdAs", typeof(RENAMEBYUUIDFUNC)) as RENAMEBYUUIDFUNC;
            csendSimpleForm     = Invoke("sendSimpleForm", typeof(SENDSIMPLEFORMFUNC)) as SENDSIMPLEFORMFUNC;
            csendModalForm      = Invoke("sendModalForm", typeof(SENDMODALFORMFUNC)) as SENDMODALFORMFUNC;
            csendCustomForm     = Invoke("sendCustomForm", typeof(SENDCUSTOMFORMFUNC)) as SENDCUSTOMFORMFUNC;
            creleaseForm        = Invoke("releaseForm", typeof(RELEASEFORMFUNC)) as RELEASEFORMFUNC;
            cselectPlayer       = Invoke("selectPlayer", typeof(GETPLAYERABILITIESFUNC)) as GETPLAYERABILITIESFUNC;
            caddPlayerItem      = Invoke("addPlayerItem", typeof(ADDPLAYERITEMFUNC)) as ADDPLAYERITEMFUNC;

            ccshook   = Invoke("cshook", typeof(CSHOOKFUNC)) as CSHOOKFUNC;
            ccsunhook = Invoke("csunhook", typeof(CSUNHOOKFUNC)) as CSUNHOOKFUNC;
            cdlsym    = Invoke("dlsym", typeof(DLSYMFUNC)) as DLSYMFUNC;

            if (COMMERCIAL)
            {
                cgetStructure            = ConvertExtraFunc("getStructure", typeof(GETSTRUCTUREFUNC)) as GETSTRUCTUREFUNC;
                csetStructure            = ConvertExtraFunc("setStructure", typeof(SETSTRUCTUREFUNC)) as SETSTRUCTUREFUNC;
                cgetPlayerAbilities      = ConvertExtraFunc("getPlayerAbilities", typeof(GETPLAYERABILITIESFUNC)) as GETPLAYERABILITIESFUNC;
                csetPlayerAbilities      = ConvertExtraFunc("setPlayerAbilities", typeof(RENAMEBYUUIDFUNC)) as RENAMEBYUUIDFUNC;
                cgetPlayerAttributes     = ConvertExtraFunc("getPlayerAttributes", typeof(GETPLAYERABILITIESFUNC)) as GETPLAYERABILITIESFUNC;
                csetPlayerTempAttributes = ConvertExtraFunc("setPlayerTempAttributes", typeof(RENAMEBYUUIDFUNC)) as RENAMEBYUUIDFUNC;
                cgetPlayerMaxAttributes  = ConvertExtraFunc("getPlayerMaxAttributes", typeof(GETPLAYERABILITIESFUNC)) as GETPLAYERABILITIESFUNC;
                csetPlayerMaxAttributes  = ConvertExtraFunc("setPlayerMaxAttributes", typeof(RENAMEBYUUIDFUNC)) as RENAMEBYUUIDFUNC;
                cgetPlayerItems          = ConvertExtraFunc("getPlayerItems", typeof(GETPLAYERABILITIESFUNC)) as GETPLAYERABILITIESFUNC;
                csetPlayerItems          = ConvertExtraFunc("setPlayerItems", typeof(RENAMEBYUUIDFUNC)) as RENAMEBYUUIDFUNC;
                cgetPlayerSelectedItem   = ConvertExtraFunc("getPlayerSelectedItem", typeof(GETPLAYERABILITIESFUNC)) as GETPLAYERABILITIESFUNC;
                caddPlayerItemEx         = ConvertExtraFunc("addPlayerItemEx", typeof(RENAMEBYUUIDFUNC)) as RENAMEBYUUIDFUNC;
                cgetPlayerEffects        = ConvertExtraFunc("getPlayerEffects", typeof(GETPLAYERABILITIESFUNC)) as GETPLAYERABILITIESFUNC;
                csetPlayerEffects        = ConvertExtraFunc("setPlayerEffects", typeof(RENAMEBYUUIDFUNC)) as RENAMEBYUUIDFUNC;
                csetPlayerBossBar        = ConvertExtraFunc("setPlayerBossBar", typeof(SETPLAYERBOSSBARFUNC)) as SETPLAYERBOSSBARFUNC;
                cremovePlayerBossBar     = ConvertExtraFunc("removePlayerBossBar", typeof(RUNCMDFUNC)) as RUNCMDFUNC;
                ctransferserver          = ConvertExtraFunc("transferserver", typeof(TRANSFERSERVERFUNC)) as TRANSFERSERVERFUNC;
                cteleport                       = ConvertExtraFunc("teleport", typeof(TELEPORTFUNC)) as TELEPORTFUNC;
                csetPlayerSidebar               = ConvertExtraFunc("setPlayerSidebar", typeof(SETPLAYERSIDEBARFUNC)) as SETPLAYERSIDEBARFUNC;
                cremovePlayerSidebar            = ConvertExtraFunc("removePlayerSidebar", typeof(RUNCMDFUNC)) as RUNCMDFUNC;
                cgetPlayerPermissionAndGametype = ConvertExtraFunc("getPlayerPermissionAndGametype", typeof(GETPLAYERABILITIESFUNC)) as GETPLAYERABILITIESFUNC;
                csetPlayerPermissionAndGametype = ConvertExtraFunc("setPlayerPermissionAndGametype", typeof(RENAMEBYUUIDFUNC)) as RENAMEBYUUIDFUNC;
            }
        }