Beispiel #1
0
        public static void GameDataLoad()
        {
            Items = GameDataRead.GameItemLoad(GamePath + "GameItem.txt");
            var tem = GameDataRead.GameLevelLoad(GamePath + "GameLevel.txt");

            Levels      = new Levels(tem.Item1, tem.Item2);
            Commodities = GameDataRead.GameShopLoad(GamePath + "GameShop.txt");
            Monsters    = GameDataRead.GameMonsterLoad(GamePath + "GameMonster.txt");
            Instances   = GameDataRead.GameInstanceLoad(GamePath + "GameInstance.txt");
            NPCs        = GameDataRead.GameNpcLoad(GamePath + "GameNpc.txt");
            Places      = GameDataRead.GamePlaceLoad(GamePath + "GamePlace.txt");
        }
Beispiel #2
0
 public static void GamePlayersDataLoad()
 {
     Players = GameDataRead.GamePlayerLoad(PlayerPath + "Players.txt");
 }