Beispiel #1
0
        public bool Find(int item)
        {
            //return Find(item, root);

            BSNode temp = root;

            while (true)
            {
                if (temp == null)
                {
                    return(false);
                }
                if (temp.Data == item)
                {
                    return(true);
                }
                if (item > temp.Data)
                {
                    temp = temp.RightChild;
                }
                else
                {
                    temp = temp.LeftChild;
                }
            }
        }
Beispiel #2
0
        public bool Delete(int item)
        {
            BSNode temp = root;

            while (true)
            {
                if (temp == null)
                {
                    return(false);
                }
                if (temp.Data == item)
                {
                    Delete(temp);
                    return(true);
                }
                if (item > temp.Data)
                {
                    temp = temp.RightChild;
                }
                else
                {
                    temp = temp.LeftChild;
                }
            }
        }
Beispiel #3
0
 private void MiddleTraversal(BSNode node)  //中序遍历
 {
     if (node == null)
     {
         return;
     }
     MiddleTraversal(node.LeftChild);
     Console.Write(node.Data + " ");
     MiddleTraversal(node.RightChild);
 }
Beispiel #4
0
        /// <summary>
        /// 中序遍历
        /// </summary>
        /// <param name="root"></param>
        private void InorderTraversal(BSNode root)
        {
            if (root == null)
            {
                return;
            }

            InorderTraversal(root.LeftNode);
            Console.Write(root.data + "  ");
            InorderTraversal(root.RightNode);
        }
Beispiel #5
0
        private BSNode SearchMaxNode(BSNode root)
        {
            if (root == null)
            {
                return(null);
            }

            if (root.RightNode == null)
            {
                return(root);
            }
            else
            {
                return(SearchMaxNode(root.RightNode));
            }
        }
Beispiel #6
0
        private BSNode SearchMinNode(BSNode root)
        {
            if (root == null)
            {
                return(null);
            }

            if (root.LeftNode == null)
            {
                return(root);
            }
            else
            {
                return(SearchMinNode(root.LeftNode));
            }
        }
Beispiel #7
0
        public void Delete(BSNode node)
        {
            if (node.LeftChild == null && node.RightChild == null)  //该节点是叶子节点时
            {
                if (node.Parent == null)
                {
                    root = null;
                }
                else if (node.Parent.LeftChild == node)
                {
                    node.Parent.LeftChild = null;
                }
                else if (node.Parent.RightChild == node)
                {
                    node.Parent.RightChild = null;
                }
                return;
            }
            if (node.LeftChild == null && node.RightChild != null)  //该节点只有右孩子时,好像有问题
            {
                node.Data       = node.RightChild.Data;
                node.RightChild = null;
                return;
            }
            if (node.LeftChild != null && node.RightChild == null)  //该节点只有左孩子时
            {
                node.Data      = node.LeftChild.Data;
                node.LeftChild = null;
                return;
            }

            BSNode temp = node.RightChild;   //该节点左右孩子都有时,取其右子树上的最小值补在该节点

            while (true)
            {
                if (temp.LeftChild != null)
                {
                    temp = temp.LeftChild;
                }
                else
                {
                    break;
                }
            }
            node.Data = temp.Data;
            Delete(temp);
        }
Beispiel #8
0
        public void Add(int item)
        {
            BSNode newNode = new BSNode(item);

            if (root == null)
            {
                root        = newNode;
                root.Parent = null;
                nodeCount   = 1;
            }
            else
            {
                //如果已经存在,则不进行插入
                if (SearchNode(root, item) != null)
                {
                    Console.WriteLine(item + " 已存在");
                    return;
                }

                BSNode tempNode = null;
                BSNode rootNode = root;//这里只是将root的指针传给了rootNode

                while (rootNode != null)
                {
                    tempNode       = rootNode;
                    newNode.Parent = tempNode;

                    //这里只是更改了rootNode的指向,并不影响root
                    rootNode = rootNode.data > item ? rootNode.LeftNode : rootNode.RightNode;
                }

                //Console.WriteLine("rootNode:" + (rootNode == null) + "===" + tempNode.data + "~~~" + root.data);

                if (item < tempNode.data)
                {
                    tempNode.LeftNode = newNode;
                }
                else
                {
                    tempNode.RightNode = newNode;
                }

                nodeCount++;
            }
        }
Beispiel #9
0
 public void TreeTraversal(BSNode root = null)
 {
     if (root != null)
     {
         BreadthFirstTravel(root);
     }
     else
     {
         if (this.root == null)
         {
             return;
         }
         else
         {
             BreadthFirstTravel(this.root);
         }
     }
 }
Beispiel #10
0
 private bool Find(int item, BSNode node)
 {
     if (node == null)
     {
         return(false);
     }
     if (node.Data == item)
     {
         return(true);
     }
     else if (item > node.Data)
     {
         return(Find(item, node.RightChild));
     }
     else
     {
         return(Find(item, node.LeftChild));
     }
 }
Beispiel #11
0
        public void Add(int item)
        {
            BSNode newNode = new BSNode(item);

            if (root == null)
            {
                root = newNode;
            }
            else
            {
                BSNode temp = root;
                while (true)
                {
                    if (item >= temp.Data)   //放在temp的右边
                    {
                        if (temp.RightChild == null)
                        {
                            temp.RightChild = newNode;
                            newNode.Parent  = temp;
                            break;
                        }
                        else
                        {
                            temp = temp.RightChild;
                        }
                    }
                    else  //放在temp的左边
                    {
                        if (temp.LeftChild == null)
                        {
                            temp.LeftChild = newNode;
                            newNode.Parent = temp;
                            break;
                        }
                        else
                        {
                            temp = temp.LeftChild;
                        }
                    }
                }
            }
        }
Beispiel #12
0
        public BSNode SearchNode(BSNode root, int key)
        {
            if (root == null)
            {
                return(null);
            }

            if (key > root.data)
            {
                return(SearchNode(root.RightNode, key));
            }
            else if (key < root.data)
            {
                return(SearchNode(root.LeftNode, key));
            }
            else
            {
                return(root);
            }
        }
Beispiel #13
0
        private void BreadthFirstTravel(BSNode root)
        {
            Queue <BSNode> que = new Queue <BSNode>();

            que.Enqueue(root);

            while (que.Count != 0)
            {
                root = que.Peek();
                Console.Write(root.data + "  ");

                que.Dequeue();
                if (root.LeftNode != null)
                {
                    que.Enqueue(root.LeftNode);
                }

                if (root.RightNode != null)
                {
                    que.Enqueue(root.RightNode);
                }
            }
        }
Beispiel #14
0
        private void Delete(BSNode root, int data)
        {
            //root = null;//没有效果
            //this.root = null;//这个才能真正赋值为null

            BSNode tempRoot = root;

            if (root == null)
            {
                return;
            }

            //如果找到了指定节点
            if (data == tempRoot.data)
            {
                //如果node是叶子节点
                if (tempRoot.LeftNode == null && tempRoot.RightNode == null)
                {
                    //Console.WriteLine("设置为空......");
                    //tempRoot = null;//为什么没有效果
                    // root = null;//为什么没有效果

                    //为什么这样就可以
                    if (tempRoot.Parent == null)
                    {
                        //tempRoot = null;//没有效果
                        //root = null;//同样没有效果
                        this.root = null;
                    }
                    else if (tempRoot.Parent.LeftNode != null)
                    {
                        tempRoot.Parent.LeftNode = null;
                    }
                    else if (tempRoot.Parent.RightNode != null)
                    {
                        tempRoot.Parent.RightNode = null;
                    }
                }
                else
                {
                    //如果左右节点都不为空
                    if (tempRoot.LeftNode != null && tempRoot.RightNode != null)
                    {
                        //method1:以右子树内的最小节点取代该节点

                        BSNode minR = tempRoot.RightNode;

                        if (minR.LeftNode == null)
                        {
                            tempRoot.data      = minR.data;
                            tempRoot.RightNode = null;
                            //minR.data = 70;//进行了改变啊
                            //minR = null;//直接使用miR = null为什么不行?
                        }
                        else
                        {
                            BSNode minRParent = null;
                            while (minR.LeftNode != null)
                            {
                                minRParent = minR;
                                minR       = minR.LeftNode;
                            }

                            minRParent.LeftNode = null;
                            tempRoot.data       = minR.data;
                            tempRoot.RightNode  = minRParent;
                        }

                        //method2:以左子树内的最大节点取代该节点
                    }
                    //如果左节点不为空
                    else if (tempRoot.LeftNode != null && tempRoot.RightNode == null)
                    {
                        tempRoot = tempRoot.LeftNode;
                    }
                    //如果右节点不为空
                    else if (tempRoot.LeftNode == null && tempRoot.RightNode != null)
                    {
                        tempRoot = tempRoot.RightNode;
                    }
                }
            }
            else if (data > tempRoot.data)
            {
                Delete(tempRoot.RightNode, data);
            }
            else if (data < tempRoot.data)
            {
                Delete(tempRoot.LeftNode, data);
            }
        }